reporust_rebootcancel

127,958 Commits over 4,109 Days - 1.30cph!

1 Year Ago
Serialize `Protobuf.BaseNetworkable` before the protobuf entity
1 Year Ago
Few fixes, disable "play" button when seeking over gaps in demos
1 Year Ago
Merge from tutorial_island
1 Year Ago
Subtract 92937
1 Year Ago
Refactored pack item code, now doing most work in the icon rathe than the base pack script
1 Year Ago
Clamp the seek bar to the timeline
1 Year Ago
Improved item positioning and appearance for the group packs
1 Year Ago
Remove NeedsCursor on the cinematic UI, so the cursor isn't freely movable during the cutscene
1 Year Ago
Merge from tutorial_island
1 Year Ago
Subtract 92807, fix network group issues Should resolve cooking chicken step not working
1 Year Ago
Arctic suit guy stands up straight
1 Year Ago
Merge Main -> MultiSkinViewer
1 Year Ago
Merge from tutorial_island
1 Year Ago
Merge from tutorial_island/cinematic
1 Year Ago
Merge from tutorial_island
1 Year Ago
Mute timeline audio tracks when the timeline plays on the server (but don't do this in editor as it will mute all sfx)
1 Year Ago
Updated temp audio mixdown for tutorial cinematic
1 Year Ago
Fix death marker and pings sometimes appearing after respawning post tutorial
1 Year Ago
Merge from tutorial_island/cinematic
1 Year Ago
Client compile fix
1 Year Ago
Hide paddle viewmodel during cinematic
1 Year Ago
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1 Year Ago
merge from backpacks
1 Year Ago
Fix issues with sweetspot scanning when mounted.
1 Year Ago
Harbor 1 layout and dressing progress
1 Year Ago
Show/hide models based on TC content Added doors and any other upkeeped entity to the block count
1 Year Ago
TC upkeep timer now updated in real-time instead of periodically
1 Year Ago
Can drag red seek line to change the start point of the demo Show start timestamp under the seek bar Show "blue" where the player was active & "yellow" where the player was idle
1 Year Ago
merge packet_ordering -> full_server_demos
1 Year Ago
Merge from map_entity_load_fix
1 Year Ago
Fix cloud demo items not highlighting when hovering or selected
1 Year Ago
Merge from main
1 Year Ago
Fixed some methods still being called on map entities that have been destroyed (GameObject.Destroy vs. FindObjectsOfType in the same frame)
1 Year Ago
Cleanup upload code a bit
1 Year Ago
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1 Year Ago
Fixed upkeep resources cost texts being too large
1 Year Ago
Optimized upkeep cost calculation by caching upgrade costs during prefab preprocessing
1 Year Ago
Ensured vendors window is closed on server change Refactored map view reset code into a single method
1 Year Ago
Can anger the heli by attacking it anywhere (provided it already isnt targetting someone and has been waiting a decent amount of time since it was last damaged)
1 Year Ago
updated overgrowth prefabs inside spawning junkpiles
1 Year Ago
some missing prefabs
1 Year Ago
arid variants for some grasses fixed incorrect biome set on a tire prefab
1 Year Ago
S2P all (overgrowth links refresh)
1 Year Ago
fixed an offset that appeared in coaling tower prefab - collection bin offset
1 Year Ago
removed missing mesh bit from static refinery prefab
1 Year Ago
new tree models for monument overgrowth, temperate and snow variants
1 Year Ago
added a button to the workshop editor to toggle the pole light
1 Year Ago
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