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155,467 Commits over 4,536 Days - 1.43cph!

56 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
56 Days Ago
added world model+lods for door key added worldmodel prefab, hooked up to door_key.item now throws an actual door key instead of burlap sack
56 Days Ago
Readd powerline_pole_a to original folder path so older maps still have powerlines. Is variant of new climbable prefab
56 Days Ago
improved admin panel to have continuous click drag instead of buttons, also uses proper material
56 Days Ago
merge from sculptures
56 Days Ago
updated stone sculpture final icon and added square images to steam item
56 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
56 Days Ago
Skull Wall Torch - initial config
56 Days Ago
forgot world model prefab
56 Days Ago
cut holes in tunnels for spawnable train area to connect to
56 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
56 Days Ago
Merge from PlayerMaintainedMonuments
56 Days Ago
adding side tracks for spawnable trains
56 Days Ago
pull specific pass out of material instead of drawing all passes
56 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
56 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
56 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
56 Days Ago
Fixed missing station links
56 Days Ago
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56 Days Ago
Change water treatment plant spawn priority to highest
56 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
56 Days Ago
Updated store sculpture mdoels
56 Days Ago
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56 Days Ago
pool_tweaks -> game_room_dlc
56 Days Ago
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56 Days Ago
merge from Fixed SmallBackpack Workshop Model
56 Days Ago
sensitivity changes
56 Days Ago
Fixed SmallBackpack workshop model
56 Days Ago
Crate spawn fixes
56 Days Ago
Added stone sculpture to the skin viewer
56 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
56 Days Ago
merge from sculptures
56 Days Ago
small optim for better cache friendliness
56 Days Ago
merge from aiming_module_rename
56 Days Ago
Rename aiming module name + desc
56 Days Ago
LODs and gibs for Halloween Wreath
56 Days Ago
Add soem softness to the corner movements
56 Days Ago
Merge from PlayerMaintainedMonuments
56 Days Ago
merge from main
56 Days Ago
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56 Days Ago
Make Rust/Standard SRP-Batcher compatible
56 Days Ago
Ensure mouse movement cant move faster than A/D movement
56 Days Ago
Stone sculpture store page wip
56 Days Ago
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56 Days Ago
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56 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack