reporust_rebootcancel

105,905 Commits over 3,806 Days - 1.16cph!

7 Months Ago
Updated Diver hazmat preview - now showcases the helmet and tank variants
7 Months Ago
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
7 Months Ago
Merge from main -> full_server_demos
7 Months Ago
Don't upload demos when `upload_demos` is set false or when `upload_url` is unset
7 Months Ago
Rename variables inside `FullServerDemos.cs` to be as readable as possible
7 Months Ago
Add `upload_demos` convar to turn off uploading and keep it on disk
7 Months Ago
Missed one file for CS0197
7 Months Ago
Fix CS0197 warnings - change static method `NetRead.Free( ref NetRead )` to `NetRead.RemoveReference()` - move `Interlocked.Increment()` into `NetRead.AddReference()`
7 Months Ago
Fix the server recording inbound packets twice: once from decryption thread & once on the main thread
7 Months Ago
Don't split up PacketId and the rest of the packet
7 Months Ago
Flame jet smoke
7 Months Ago
Cleanup variable names Fix writing packet length directly to the FileStream instead of the Writer.BaseStream
7 Months Ago
Cleanup convars
7 Months Ago
Merge from tutorial_island
7 Months Ago
Move the trigger for ending the tutorial further out from the island
7 Months Ago
Update furnace help text
7 Months Ago
Expose show use bind and show belt bar binds in the user interface section of the options menu
7 Months Ago
Merge from main
7 Months Ago
Add more wood to all post bear stages of the supply box
7 Months Ago
Merge store-ui -> Main
7 Months Ago
Finished making all pages look good with skin viewer. Added an edge fade effect. Just still needs an animation fix for the diver suit.
7 Months Ago
tutorial end cinematic audio pass
7 Months Ago
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7 Months Ago
Compile fix
7 Months Ago
always include nightlight shader
7 Months Ago
missing sitems
7 Months Ago
Merge from main
7 Months Ago
Clear death marker from map after player respawns on tutorial island
7 Months Ago
Removed old poses directory
7 Months Ago
Moved poses to media directory
7 Months Ago
Remove unused shader
7 Months Ago
Turn on GameTip.showgametips convar when starting the tutorial
7 Months Ago
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7 Months Ago
Harbor progress Roof dressing Overgrowth progress Material changes to tie everything together
7 Months Ago
Reserialized materials
7 Months Ago
Skin viewer 15s timeout
7 Months Ago
Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
7 Months Ago
Add spawn points to Bradley prefab. Allow a frame for the navmesh obstacle to kick in. Use spawn points and cycle around them if more scientists than spawn points. Init scientists with entity memory of target. Scientists take cover from target when spawning.
7 Months Ago
Merge from main
7 Months Ago
Remove IndirectLighting script from MenuBackground
7 Months Ago
client convar
7 Months Ago
Merge from main
7 Months Ago
Added Rust/Particle ASE template with base soft particles and screen masking support
7 Months Ago
Reserialized more materials
7 Months Ago
Disabled gnb shader instancing variants
7 Months Ago
Compile fix (removing unused "using")
7 Months Ago
merge from nightlight_shader
7 Months Ago
Reserialized materials
7 Months Ago
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7 Months Ago
Cherry picked 93249