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106,005 Commits over 3,806 Days - 1.16cph!

8 Months Ago
Set dressing harbor2 progress
8 Months Ago
material tweaks and prop prefab variants
8 Months Ago
Basic magazine setup
8 Months Ago
8 Months Ago
Cannon module setup
8 Months Ago
Harbor 1 progress backup
8 Months Ago
Initial commit. Don't get too excited. You won't like it :)
8 Months Ago
WIP rigidbody arc visualisation
8 Months Ago
merge from CNY_Spear
8 Months Ago
Implemented a tea that doubles the speed of recycling
8 Months Ago
Fixed a bunch of issues with the sense particles, they now work in world space and don't break with motion vectors
8 Months Ago
Added colliders to the truck model
8 Months Ago
Cherry pick 88565 from tutorial_island (show proper tree materials/meshes via gizmos)
8 Months Ago
Fixed craft speed tea increasing duration rather than decreasing
8 Months Ago
Fixed NoZTest particle shader to use the colour applied to the particle system
8 Months Ago
Merge from main
8 Months Ago
First pass on a tea to sense animals through solid surfaces Enables a particle system with ZTest disabled if player is within 50m, currently only added to wolf prefab
8 Months Ago
Add crafting speed tea, increases crafting time by 50% for the duration
8 Months Ago
Model position fix
8 Months Ago
New guide mesh with no campfire
8 Months Ago
Updated guide mesh, colliders etc
8 Months Ago
Added an underwater breathing tea
8 Months Ago
Deploy cooking pot on campfire socket
8 Months Ago
Cooking pot initial work
8 Months Ago
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8 Months Ago
Fix NRE in SendUpdatedInventory
8 Months Ago
Incen ammo additive
8 Months Ago
Metal impacts with new atlases.
8 Months Ago
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8 Months Ago
cherry picking 92516
8 Months Ago
scene backup and S2P for testing
8 Months Ago
removing ground grass decal
8 Months Ago
Zipline platforms LODs, colliders and prefabs cleanup
8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
▉█▌▍▍▇▋ ▆█▊▊ ▆▋▋▆▌.
8 Months Ago
New spark atlas to replace the old pixelated mess. Scene backup.
8 Months Ago
Add a -parent-pid command line option to have the Rust server automatically quit when the given process ID exits
8 Months Ago
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8 Months Ago
Ensured diving tank is treated as the same as parachute/backpack backpack but still takes up torso back slot
8 Months Ago
player update. exported/set up binoculars animation set and populated its holdtype controller with the new anims
8 Months Ago
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8 Months Ago
Performantly unsets old set icon
8 Months Ago
Fixed some bugs with colour setting
8 Months Ago
Prevented client from attempting serverside equipment moves.
8 Months Ago
'keep out' and road debris decals
8 Months Ago
Set dressing harbor2 progress
8 Months Ago
player update. bota bag holdtype override controller updated with new bota bag anim set
8 Months Ago
player update. added unarmed idle pose to camera and instant camera holdtype overridecontroller