reporust_rebootcancel

133,009 Commits over 4,293 Days - 1.29cph!

6 Months Ago
Fixed TMP input fields blocking scroll events in the settings menu
6 Months Ago
Fixed some fake items not appearing as owned in the store Restored the takeover priority
6 Months Ago
Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
6 Months Ago
Check if its pooling related - force the particle system to reinit on create
6 Months Ago
new_menu -> main
6 Months Ago
Flex graphic transform NRE fix
6 Months Ago
Fix attempt (culling mode change)
6 Months Ago
Added a tool to automatically tag glowing skins when generating the item schema
6 Months Ago
fix LOD baker mesh decals not showing up in bake
6 Months Ago
merge from main
6 Months Ago
- Editor tool that finds prefabs with colliders that will spam "string pool, unpooled bone name" warnings when hit - found 45 cases - Editor tool to print out strings that would be newly added to string pool, without having to run the manifest, for testing - Convar to toggle suppressing stringpool warnings in the editor
6 Months Ago
Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
6 Months Ago
Move out translation phrases to static readonly constants
6 Months Ago
Lowered music preview volume in the soundtrack dlc page
6 Months Ago
Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack Fixed adobe page using brick background Fixed some tiles not redirecting to any pages
6 Months Ago
Move server restart chat messages to toasts
6 Months Ago
Fixed bug case where UIGodOverlay could be enabled by setting godforceoffoverlay false when god and godforceoverlay were both already false, changed argument
6 Months Ago
floating city tarp fixes and lods
6 Months Ago
merge from new_menu
6 Months Ago
Store tab now has a "NEW" tag when theres new weekly skins the client never saw Limited tab opening sequence when showing new skins for the first time
6 Months Ago
Updated Pilot Hazmat Textures
6 Months Ago
new_menu -> main
6 Months Ago
Greatly improved speed of the new server search Around 20 ms for over 10k servers with 3 combined searches - not bad results!
6 Months Ago
slightly increase cloud haze density for fog weather clouds, blends horizon better
6 Months Ago
Build manifest to be able to spawn scientists (got erased from merge)
6 Months Ago
clothing mannequin mesh tweaks wip
6 Months Ago
Updated pilot hazmat vm prefab with new mesh
6 Months Ago
Missed a file
6 Months Ago
Async-ed the steam inventory crate definitions filtering
6 Months Ago
use per frame integrated scroll offset for cloud detail noise instead of absolute time
6 Months Ago
3p bandage and basket anims, entity and override controller setup
6 Months Ago
Added all rustiggé eggs to the skin viewer
6 Months Ago
merge from fogmethod1 (sky branch)
6 Months Ago
fix weird atmosphere fog at night, also fix randomized cloud offsets using the same seed for each noise and xform component
6 Months Ago
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6 Months Ago
Changed shipping containers in food market area to green. Changed blend layers.
6 Months Ago
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6 Months Ago
3p military flamethrower anims, entity and override controller setup
6 Months Ago
Add support for doubles,floats and primitives in reset static field gen.
6 Months Ago
Removed the white sphere on the bow arrow in the skin viewer (??)
6 Months Ago
3p anim updates for shotguns and launcher
6 Months Ago
Fixed skin viewer panning controls staying ON when exiting full screen while panning
6 Months Ago
Added an editor command to randomise the skins in the store
6 Months Ago
Better map settings
6 Months Ago
Add escape capture to server search
6 Months Ago
Draw map grids on our map viewer in the play menu. Grid shader is somewhat based off hopes and dreams.
6 Months Ago
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6 Months Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
6 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different