reporust_rebootcancel

130,371 Commits over 4,232 Days - 1.28cph!

18 Days Ago
Merge from parent
18 Days Ago
exported updated chainsaw harvesting anims and slight edit of vm admire camera
18 Days Ago
prefab update
18 Days Ago
prefab update
18 Days Ago
Avoid AI mounted weapon controller sometimes targetting other NPCs
18 Days Ago
- Add boat ai avoidance volumes to tropical 1-4 - S2P
18 Days Ago
reduction in sail position influence on thrust, less than half what it was but still double the engine's - still impacts how you place them on the baot but results in less situations where it feels like the boat is not behaving as it should
18 Days Ago
building planner texture update with new graphics
18 Days Ago
placeholder setup of viewmodel (so Pedro can see textures) -set materials to import on model
18 Days Ago
naval_update -> scientist_boat_ai_improvements_3
18 Days Ago
turret_head_animations -> naval_update
18 Days Ago
▄▊▋▋█ ▊▅▌ ▌▍ ▍▅█▌▄▄_▅
18 Days Ago
▍▌▉▉▋▇█ ▌▄ ▋▉█▇▋▌ ▆▊█▊▆▅ ▋▊▇▌, ▇▆▅ ▅▇▊▅▊ ▊▅▅▊▌▉█ ▄▄ █▊▌▍▄ ▉▇▌▅▌▍ ▆▆▅▆▅▊, ▇▅▆
18 Days Ago
Bugfix: UseOcclusionV2 - handle spectating players Since we no longer do bidirectional checks when iterating occlusion groups, we ended up missing out on spectators and wouldn't allow replication to them. Tests: on craggy with UsePlayerUpdateJobs 2, flew far away to get outside of network range then started spectating - could see target moving.
18 Days Ago
Merge: from main
18 Days Ago
Adjust rhib scientists HP
18 Days Ago
More oil rig boat ai avoidance layer adjustments
18 Days Ago
Update to rear 50cal character position + timing changes on front 50cal weapon anims
18 Days Ago
rocket launcher rpg despawn set
18 Days Ago
Fixed some indirect lighting issues with the lit shader in RRP
18 Days Ago
delete phantom minifridge icon in root
18 Days Ago
fixed animated camera issues
18 Days Ago
setting global shader params update flag after regenerating textures for dirty DeepSea data flags
18 Days Ago
- Much wider steering force for seeking targets (should help navigate around large obstacles better, eg one side of oil to other) - Less attempts to reverse when we can just go forward
18 Days Ago
merge from cargo_egress_fix
18 Days Ago
Fixed cargo still able to go through oil rig when egressing
18 Days Ago
bug fix's for a selection of player update 3p animations
18 Days Ago
Remove scrap cost from io table to bring in-line with workbench
18 Days Ago
Clatter helmet repose
18 Days Ago
merge from green_hazmat Steamunlock - todo
18 Days Ago
Texture size optimization.
18 Days Ago
Merging main branch to fpbuild_jenkins
18 Days Ago
Profiling
18 Days Ago
Merge: from spectate_dontfloodsnapshots - Bugfix for occlusion not destroying all players in UsePlayerUpdateJobs 2 mode Tests: 2p on craggy - used hill as obstruction, checked entity lists on both clients in editor
18 Days Ago
Bugfix: UsePlayerTasks - calculate end of batch correctly in SendEntityDestroyMessages_AsyncState This was causing server occlusion to skip sending some of destroy commands (from last batch), leaving a phantom player Tests: on Craggy went on behind hill, then checked editor entity list - confirmed that replicated players got removed on both ends
18 Days Ago
merge from minifridge lighting and techtree - todo
18 Days Ago
Fixed incorrect elevator power usage
18 Days Ago
base mini fridge gameplay pass
18 Days Ago
Merge from hackweek_boxsorting
18 Days Ago
Enabled sorting on all DLC storage items (including all barrels)
18 Days Ago
merge from main
18 Days Ago
Merge from main
18 Days Ago
Fixed translation not working
18 Days Ago
Merge from puzzle_reset_changes
18 Days Ago
▊█▇▉██ ▇▋▅▄ ▆▋▌▊ ▊▆▄▋▅▉ ▋▍▆ ▌█▇ ▅█▋▆▍▇ ▅▆ ▉▊▆▋▍▊▄ ▉█▆▆▉▍▊▌ █▊ ▉▆▌▄▊
18 Days Ago
Enable ProvidesParentingTrigger on frame & triangle frame, fixes players getting thrown off boats.
18 Days Ago
Party hat repose
18 Days Ago
▄▄▌█▆▄ ▄▆▉▆▉ ▌█▄▅ ▅▍▊ ▍▉▄▋▇▄▍▅▌ ▇▇▆▅▄ ▅▅▌█▅▆ ▄▌ ▆▅▉▋▊ ▅▆▉█▋▄▇.
18 Days Ago
Remove some debug log spam
18 Days Ago
Cap push force