8,670 Commits over 1,674 Days - 0.22cph!
Fixes for some bugs in the "flat water" boat system, to allow kayaks to sit nice and flat on tutorial island even when a storm is raging on the server. Will improve Tugboat behaviour too.
When setting a keybind, show a reply message
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Extremely cool and realistic motorbike with sidecar
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Bike setup work for wheels and chassis visuals + other bits and pieces
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Fixed awkward UI behaviour when leaving a Blackjack game as the only player in the game
Merge analytics_pooling_refactor -> Main. Fixes list free bug that was affecting some unrelated things (e.g. blackjack machines).
Fixed skin viewer item spin being affected by framerate
Paddy request: Allowed 3D icons on DLC pages to use the full height of the item area. Adjusted abyss rifle, abyss pickaxe, lumberjack pick, concrete pickaxe, lumberjack axe, diver pickaxe, abyss hatchet, and nomad suit to work with the new shape. Others look OK already.
Improved hunting trophy pivot rotation
Initial commit, bike is just an exact snowmobile clone for the moment but with bike scripts and a new prefab base for the variant
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Fixed null entry removal in ProcessInterferenceQueue not working, meaning null entries got stuck in the list.
Merge store-ui -> main. SkinViewer work is now complete (don't laugh at the inevitable further skinviewer commits pls).
Fixed lumberjack suit skin looking small in the viewer
SkinViewerTest now shows image border
Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
Fix Unity complaints about disabled LOG groups
Revert
93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
Fix for more skinviewer skins that we're showing up in some situations
Fixed 3D pack icons not stretching anymore
Fixed invisible Tomaha in skin viewer when in-game
Fixed some skin models not showing up when using the item store in-game. Except Tomaha, which us being difficult.
Less UI edge fade (skin viewer)
Fixed ice mask being invisible when not on a player, now showing it in the item store viewer
Don't do 3D skin views when item store is used while in-game
Better, more automatic up direction calc for SkinViewer
Finished making all pages look good with skin viewer. Added an edge fade effect.
Just still needs an animation fix for the diver suit.
Remove IndirectLighting script from MenuBackground
Added additional scripts to the SkinViewer cam that the IconRender cam has. Added indirect lighting singleton in SkinViewerTest and MenuBackground scenes.
Adjusted SkinViewer lighting to fix highly shadowed areas
Improved object rotation again. Fixed lighting bug. New forceCamUpMode param, applied to assault rifle.
Show/Hide fixes for item store model