reporust_rebootcancel

139,810 Commits over 4,383 Days - 1.33cph!

12 Months Ago
vine_animation_setup -> jungle_update
12 Months Ago
Added 3p vine and vine descend animations
12 Months Ago
rebuilt mannifest
12 Months Ago
First pass viewmodel camera animations for all pistols
12 Months Ago
Updated materials and textures for wood armour gloves
12 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
12 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
12 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
1 Year Ago
Bamboo Salvaged Shelves - Small textures update
1 Year Ago
add vine 1st person decent animation
1 Year Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
1 Year Ago
restore changes
1 Year Ago
merge from jungle_update
1 Year Ago
Smooth the line renderer lines into nice curves
1 Year Ago
merge from jungle_update
1 Year Ago
3p_remove_curve -> jungle_update
1 Year Ago
Fix vine turning off mid way through the movement
1 Year Ago
Fixed wood armour glove material
1 Year Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
1 Year Ago
Added in new Pie Toppers for the new Jungle Meat Setup Material for new Jungle Pie Toppers
1 Year Ago
- Deleted test textures for wood armour gloves - Updated wood armour glove textures to 2k - Updated item prefab with world model reference and icon reference. - Added world model for wood armour gloves. - Created world model prefab for wood armour gloves. - Added icon for wood armour gloves.
1 Year Ago
Discard old points Trail generation tweaks and fixes
1 Year Ago
Updating blowpipe reload animation to end in rest idle
1 Year Ago
Merge rock_skin branch
1 Year Ago
re-linked up steamitem to beats chest gesture
1 Year Ago
Jungle DLC Rock - Initial commit
1 Year Ago
merge from jungle update
1 Year Ago
Home layout setup
1 Year Ago
rebaked oilrig crane LOD, updated material links rebaked Harbor1 HLOD to fix white crates
1 Year Ago
Updated wood armour gloves with lods and fixed token name in item prefab
1 Year Ago
Update: Rewrote how ServerProfiler.Core stores profiling data - got a 2% improvement on 1mil empty call benchmark It will be easier to add new features to the profiler (user scopes, user counters, continuous capture). Need to rewrite the exporters now. Tests: unit tests
1 Year Ago
dlc gesture - 3p gestures anim meta updated - player animator updated - viewmodel gesture animator updated - gesture set to be unlocked by default (for testing)
1 Year Ago
Dont curve the bottom part of the vine when travelling on it - ensures hands stay in the correct location, but it doesnt look as good Fix look rotation log message on vine mountable
1 Year Ago
vine_renderer_descent_fix -> jungle_update
1 Year Ago
Fix vine visual not resetting properly after descent
1 Year Ago
Adjusted kapok lods
1 Year Ago
Setup obsidian knife for weapon racks.
1 Year Ago
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
1 Year Ago
rebuilt manifest just incase
1 Year Ago
Salvaged Bamboo Shelves - Set up with model, textures, materials, gibs, prefabs and manifest
1 Year Ago
vine_visuals_line_up_fix -> jungle_update
1 Year Ago
Greatly reduce the vine point moving strengh. Should fix issues with the visuals not matching mountable position
1 Year Ago
vine_visuals_render_fix -> jungle_update
1 Year Ago
Possible fix for vines not rendering until within interact range
1 Year Ago
Setup death info
1 Year Ago
fixed gloves clipping with clothing
1 Year Ago
made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab
1 Year Ago
merge from cocoknight_armour gloves conditionals
1 Year Ago
fixed missing hands on cocoknight gloves
1 Year Ago
MacOS Test: Added back support for a single spatially aware env volume for forward rendered objects