reporust_rebootcancel

142,165 Commits over 4,413 Days - 1.34cph!

12 Months Ago
Fix alternativeLOSPosition gizmo rendering at world origin instead of relative to selected prefab
12 Months Ago
Don't add messages to chat UI when the chat UI is disabled
12 Months Ago
Added small rock formations to jungle biome to allow for more ore nodes
12 Months Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
12 Months Ago
merge from wallpaper/floor
12 Months Ago
merge from fix_window_max_condition -> main
12 Months Ago
Fix windows & embrasures losing max condition when repaired inside a repair bench
12 Months Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
12 Months Ago
12 Months Ago
preprocess terrain maps, per weather distance curve
12 Months Ago
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Rin
12 Months Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
12 Months Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
12 Months Ago
Fixed incorrect layers on schizolobium_a
12 Months Ago
Wallpaper floor & ceiling pack - added more wood colours
12 Months Ago
Wallpaper floor & ceiling pack - updated subway ceilings, metal sheet ceilings, vintage asbestos tiles, ceiling and floor wood
12 Months Ago
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12 Months Ago
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12 Months Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
12 Months Ago
Merge from iofeedback_fixes
12 Months Ago
Fixed tesla coil pfx starting on
12 Months Ago
floating walkways prefab update
12 Months Ago
Merge from main Fix protobuf,codegen,manifest
12 Months Ago
removed bee bomb from T1 techtree
12 Months Ago
Bee catapult ammo techtree and blance pass (moved to t2)
12 Months Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients
12 Months Ago
Targeting attachment blance and tech tree
12 Months Ago
merge from fix_dialog_hide_chat
12 Months Ago
merge from missingphysimpacts
12 Months Ago
merge from shark_hunt_dialogue
12 Months Ago
Merge from water_vehicles_cam_roll
12 Months Ago
Added client.allowCameraTiltOnDpv Defaults to true (current behaviour), if false will stop the camera tilting side to side while using the DPV, should be easier to stomach Exposed in accessibility menu
12 Months Ago
Removed camera roll entirely on the boogie board and inner tube Fixed player body jittering out of sync with the camera movement when on an inner tube
12 Months Ago
Merge from iofeedback_fixes
12 Months Ago
Fixed IO heater spawning with emission enabled Fixed RF broadcaster green light on permanently
12 Months Ago
Mege from main
12 Months Ago
Merge from missionpoint_reapply
12 Months Ago
Add a gizmo to MissionPoint components that draws the toolbox model for easier placement Reapplied new mission points to gas station and supermarket
12 Months Ago
Fixed trees being able to respawn if a player was standing on the stump
12 Months Ago
Merge from industrial_perf_improvements
12 Months Ago
Revert successCount change to original behaviour
12 Months Ago
Merge from main
12 Months Ago
Fix train engine packing options
12 Months Ago
Handle syncvar equality checking in BaseNetworkable: having the method available there makes it easier to use intelisense
12 Months Ago
Fixed some line of sight issues when reskinning wallpaper using the spraycan
12 Months Ago
Fixed WallpaperPlanner.OnFrame NRE
12 Months Ago
Settings keybind tab progress + some refactoring
12 Months Ago
ziggurat reverb zone
12 Months Ago
new tiger attack impact sound
12 Months Ago
boomerang sound polish