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123,875 Commits over 4,079 Days - 1.27cph!

1 Year Ago
April 18th - Skins and scene changes
1 Year Ago
Pooling
1 Year Ago
Tesla Coils and Igniters no longer take damage when picked up
1 Year Ago
Merged doorcontroller_mergefix into main
1 Year Ago
Merge from favorites_fixes
1 Year Ago
Re-applied stone and wood gates changes
1 Year Ago
compile fix
1 Year Ago
merge from electricity_power_fixes/2/doorcontroller - this is merge hell, Flavien to reapply some changes post merge
1 Year Ago
Fix storage adapters not able to be picked up when holding hammer
1 Year Ago
Way less liberal with the no go zone nearest edge calculation
1 Year Ago
Zone danger is now calculated with a concrete potential damage amount rather than the previous fixed amount for weakspot damage
1 Year Ago
merge from patrol_heli_floor_clip
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from RF_craftingcosts
1 Year Ago
Reduced no go zone size Ensure all targets in zones are looked at before choosing the best one (should ensure heli definetly targets the worst offenders)
1 Year Ago
Increase RF frequency range from 4 to 6 digits
1 Year Ago
Swapped heli death detection to an overlap sphere centered on its transform
1 Year Ago
Updated RF items crafting costs: RF Broadcaster: Metal Fragments 100 -> 150 Tech Trash 1 -> 0 RF Receiver: Metal Fragments 100 -> 150 Tech Trash 1 - 0 RF Transmitter: HQM 5 → Metal Fragments 100 Tech Trash 1 → 0 RF Pager: Metal Fragments 50 → 100 Tech Trash 1 → 0
1 Year Ago
Merge monument crash
1 Year Ago
Merge main
1 Year Ago
Added console command to spawn vendor near road Wheel colliders rotated Collision detection moved to continuous
1 Year Ago
Fixed animator hasAmmo param not getting populated
1 Year Ago
Cherry picking various changes from client_server_fields (fixes various serialization layout compile errors)
1 Year Ago
Merge from gate_serialisation_fix
1 Year Ago
Stomp gates.external.high.stone and gates.external.high.wood with the versions from 96185 and manually apply the change from 96208
1 Year Ago
Compile fix
1 Year Ago
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1 Year Ago
player update. edited 3p ak47 anims
1 Year Ago
Forgot to remove a codelock in the fence gate prefab...
1 Year Ago
Added an exception for garage doors IO wire parenting
1 Year Ago
packages-lock merge fix
1 Year Ago
Code cleanup, pairing & loading fixes
1 Year Ago
Added door controller sockets to all door and gate prefabs, also flagging colliders as potential IO wire parents
1 Year Ago
Some cleanup
1 Year Ago
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1 Year Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
1 Year Ago
merge from 95921
1 Year Ago
merge from #95921 main
1 Year Ago
merge from branch
1 Year Ago
merge from main
1 Year Ago
Adding weekly skins - April 18 2024
1 Year Ago
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1 Year Ago
Cherry picking Unity.AI.Navigation 2022 changeset
1 Year Ago
Unity 2022 part 1
1 Year Ago
Heavy loot tweak
1 Year Ago
Delete now un-used prefabs
1 Year Ago
Merge from external_holdtobuild
1 Year Ago
Server compile fix
1 Year Ago
merge from qol_demolish_high_walls