reporust_rebootcancel

131,986 Commits over 4,262 Days - 1.29cph!

12 Months Ago
Added generate.command so you can just double click rather than running terminal
12 Months Ago
Fixed protobufs not generating on OSX
12 Months Ago
Both wooden shields now use wooden impact pfx
12 Months Ago
Fixed "ent kill" commands affecting shields
12 Months Ago
Horse code cleanup Fixed handbrake not working properly
1 Year Ago
Fixed item store lumberjack prototype pickaxe name
1 Year Ago
Added missing Model component to grenade.f1.entity (leading to missing skin in third person)
1 Year Ago
Fix industrial conveyor not pulling from the last dropbox slot
1 Year Ago
merge from fix_dropbox_industrial_last_slot -> main
1 Year Ago
Fixed unintended creation of material instances as well as unintended creation of command indexes when removing instances.
1 Year Ago
vending_stats_fixes_2 -> main
1 Year Ago
- Ensure 'Sold' is translated on single feed entries - Ensure 'Purchased on' is translated on the tooltip popup - Rebuilt phrases
1 Year Ago
Codegen
1 Year Ago
Flipped drone accessibility and see stats (makes more sense to the eye)
1 Year Ago
Update codegen exe (merged pooling -> optional field changes)
1 Year Ago
Further work on handling reload state with arrow persistence
1 Year Ago
Fixed battering ram using the wrong head health values
1 Year Ago
battering ram anim upodates
1 Year Ago
- Properly initiate fractional reload animation set - Sit for whole length of single reload animation
1 Year Ago
Fixed Single Reload Finish -> idle transfer
1 Year Ago
Fixed deploy -> idle time
1 Year Ago
- Managed to make it rotate without flipping the barrel mid way through - Major code cleanup: use set of angles instead of figuring them out on the fly
1 Year Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
1 Year Ago
- Use fixed set of angles for clockwise/anticlockwise so we dont need to duplicate or create new animations - Ensured anticlockwise works just like clockwise angles
1 Year Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
1 Year Ago
Fixed a bug in the graphics buffer damage tracking where damage regions could be shrunk if they were adjacent to another smaller region, causing corrupted building parts to be rendered.
1 Year Ago
converted f1 grenade to use specgloss
1 Year Ago
added ao map
1 Year Ago
Battering ram scoop damage renderer
1 Year Ago
Reduced blurring when using TAA
1 Year Ago
Merge from black_bg_fix
1 Year Ago
Disable TAA in TwitchDrops render scene to fix black BG in renders
1 Year Ago
Merge from main
1 Year Ago
Added jungle ruins stone floor textures
1 Year Ago
Update protobuf codegen exe
1 Year Ago
Battering ram folder cleanup
1 Year Ago
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1 Year Ago
made f1 grenade world model have the ring and lever, removed it from thrown projectile, investigating skin material not displaying correctly - needs enabling in workshop and adding to entity prefab which is 3rd person held prefab
1 Year Ago
Implemented new battering ram animations Changed the damage logic
1 Year Ago
Merge: from mapuploader_retry_exc Fixes an exception when map uploading fails and it tries to incorrectly retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
1 Year Ago
Bugfix: Recache map uploading stream to avoid using a disposed one In the rare event that the first request was sent & failed, it would consume and dispose the stream linked to it, preventing us from using it in the next retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
1 Year Ago
Phrases update
1 Year Ago
edited the minicrossbow vm rotation curve for the barrel on viewmodel prefab
1 Year Ago
Setup new scientist animation system
1 Year Ago
Cherrypick 99260 (make VectorData & Half3 IEquatable)
1 Year Ago
merge from fix_battery_charge_left -> main
1 Year Ago
Add `set_battery_charge` admin command to manually modify battery charge
1 Year Ago
Fix battery showing "5m" of charge left instead of "24hr 5m" when >24hrs charge left
1 Year Ago
Cherrypick latest skins