reporust_rebootcancel

139,418 Commits over 4,383 Days - 1.33cph!

1 Year Ago
Fixed miner hat losing applied skin when turned on/off
1 Year Ago
Fixed vending machine corpse despawning loot once repaired
1 Year Ago
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1 Year Ago
Update: mark a bunch of BasePlayer functions as static Makes it easier to build Burst jobs Tests: editor compiles
1 Year Ago
merge from softcore_update - 117953 Fixed server sending repair blocked errors in english instead of using the client language - 118013 Do not spawn deployable corpse when destroyed by its owner - 118014 Doors block vending machine corpse repairing
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Doors block vending machine corpse repairing
1 Year Ago
Do not spawn deployable corpse when destroyed by its owner
1 Year Ago
main -> holstered_arrow_fix
1 Year Ago
Blowpipe and darts icon settings.
1 Year Ago
Delete now unused placeholder venom icon
1 Year Ago
Fix spelling of "Incapacitate" in snake venom item description.
1 Year Ago
manifest
1 Year Ago
Add missing called to base.OnDied in WildlifeHazard
1 Year Ago
Won the battle against the rogue square
1 Year Ago
Updating names
1 Year Ago
merge from main
1 Year Ago
more tuning and correcting velocity adjustment
1 Year Ago
merge from DTrophy
1 Year Ago
updated placement volumes - fixes invalid palcements manifest
1 Year Ago
merge from main
1 Year Ago
discord trophy tweaks to texture sizes and mesh scale
1 Year Ago
set locker max texture size in workshop to 2048 up from 1024
1 Year Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
1 Year Ago
merge from 3p revolver fix
1 Year Ago
merge from TwitchRivalsFlag_BoneRename
1 Year Ago
backup for branch hop
1 Year Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
1 Year Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
1 Year Ago
Protobuf
1 Year Ago
Merge from vines
1 Year Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
1 Year Ago
Merge from parent
1 Year Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
1 Year Ago
Hooked up stump mesh
1 Year Ago
Protobuf
1 Year Ago
Merge from main
1 Year Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
1 Year Ago
Protobuf update
1 Year Ago
Merge from mipmap_gen_fix
1 Year Ago
Merge from main
1 Year Ago
Added panther to large hunting trophy Snake hunting trophy fixes
1 Year Ago
Merge from mipmap_gen_fix
1 Year Ago
Merge from main
1 Year Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
1 Year Ago
Transferred lods to outbreak sprayer entity
1 Year Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
1 Year Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
1 Year Ago
Fixed exception when reskinning snowmobile
1 Year Ago
Transferred backpack lods Deleted some unused files