reporust_rebootcancel

135,839 Commits over 4,324 Days - 1.31cph!

1 Year Ago
Cooked chicken, raw and cooked human meat can all now expire
1 Year Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
1 Year Ago
Root combiner network optims
1 Year Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
1 Year Ago
Merge from petting_gesture_impl
1 Year Ago
Hook up new happy react animation
1 Year Ago
AND, OR, XOR: check flags changed before sending the flag network update
1 Year Ago
Merge from chicken_update
1 Year Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
1 Year Ago
Merge from petting_gesture
1 Year Ago
Merge from main
1 Year Ago
Set trains to hit construction layer again so they can hit barricades
1 Year Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
1 Year Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
1 Year Ago
merge from item_ownership -> crafting_update
1 Year Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
1 Year Ago
Update phrases
1 Year Ago
Merge from tssaa_hires_screenshot_fix
1 Year Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
1 Year Ago
▋ ▋▉▅▌▊▍ ▊▋▇▉▊▉▊
1 Year Ago
▅ █▌▌ █▋▉▅▉▍▌▌ ▌▅▊▇▉▍▇ █▇ ▆▋█▇▍▇▇▍█ █▍▊▌▊▋
1 Year Ago
▊ ▅▅▊ ▍▍▄▊█ ▊▄▄▅▊▍▋▅ ▇▇▄ ▆▍▉▅▆▇▉▋▋▊ ▄▊▆▌▆▋▋ ▍█ ▆█▉▋▋▊█▊▋ █▅▉▉▄ ▄▍▊▉ ▍▇▊ ▇▇▍▌▉ █▌ ▆▇▆▍▆▌▄
1 Year Ago
main -> vines
1 Year Ago
main -> Boomerang
1 Year Ago
siegeweapons_terrain_proxy_fix -> main
1 Year Ago
Attempt to fix some siege tower collision issues on terrain carving areas
1 Year Ago
merge from item_ownership -> crafting_update
1 Year Ago
bees -> crafting_update
1 Year Ago
Fixed some collision issues with the natural beehive
1 Year Ago
Actually change ownership to the newer protobuf ID since it's the newer one
1 Year Ago
Fix conflicting protobuf entity field ids
1 Year Ago
▍▍█▇▄▇ ▅▅▅▉ ▍▉▉▍▆▌▉▉▄▌▋▆▋▇▆▆▄▍▊▋▄
1 Year Ago
Fix ItemModSwap after merge
1 Year Ago
Natural Beehives should spawn on oak_e
1 Year Ago
Deployed Beehive: - Reduced collider size - Recalculated bounds
1 Year Ago
merge from crafting_update -> item_ownership
1 Year Ago
▆█▍▆▋▍ ▍▊█▋ ▆▉▅▇▋▋██▌▌▅▄▌▉▋▄▋▌▆▋▅
1 Year Ago
Reduce update rate when looking in a box
1 Year Ago
merge from main
1 Year Ago
merge from main -> item_ownership
1 Year Ago
- Add Progress bar to Honeycomb generation - RPCs added with client prediction - Cleanup NucleusGrading code
1 Year Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
1 Year Ago
▅▋▋▍▄▊▆▊▋▉ ▌▍▄▅ ▉▄▍▋▋▉ ▇▉▌█▅▅▊▄▊▍▍▌ █▇▊▋ ▉▍ ▊▋▉ █▅▆▄▄▅ ▇▆ ▆▄▊▄▉▉▉▌▆▌▌▄▅▍ ▌▉ ▄▉▋ ▉▋█▍ ▄▍▄▌▇ ▊█ ▅▄▆▌▇▌▇▌▌▌ ▄▍ ▆▅▌ ▊▇█▇▊▄▉ █▋▉ ▌▄▊▄ ▉▊▅▅ ▌▋▌▌ ▇▊▍▆ ▅▊▌ ▉▌ ▅▌▆▆▊▇ ▄▍▇▉▉█▆▉▌▋▋ ▆▅▌▋█▇ ▍▌▄▌██▌▌▉ ▆▊▊▆█▋▌▆ ▅▅█▅▆ ▇▄ ▅▅▉██ ▋▋▅▋ █▆█▊▉▊▉ ▉▋▍▆▊▌▉ ▆▍▇▌ ▊▉ ▍ ▅▊▉ ▍▊▆ ▍██▌ ▉█▌▋ ▅▇▆▋ ▉▊▍█▇▅▇ ▇▉▆█▄▌ ▄▉ ▌▆▉ ▍▊▌ ▇▊▅▇▅▊▅▍▋▅▊ ▅▅▅▍▄▋▇▇▊▇ ▋▊▍█▍█▌▄▉ ▉█▊ ▌▆▍▋▄▅
1 Year Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
1 Year Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
1 Year Ago
Set item ownership to keycards that are picked up
1 Year Ago
Add item ownership when animal head is beheaded with a skinning knife
1 Year Ago
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
1 Year Ago
Add item ownership when collectible is picked off the ground
1 Year Ago
Add item ownership for items produced when car is shredded