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136,157 Commits over 4,324 Days - 1.31cph!

1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from cookingv2 (new meat models)
1 Year Ago
Revert w_food_pies guid, fixes pie NRE's
1 Year Ago
Merge from meat_merge
1 Year Ago
Merge from cookingv2
1 Year Ago
Updated icons for interaction prompts - chicken petting and hide/show growable UI
1 Year Ago
Merge from cookingv2
1 Year Ago
Applied new chicken avatar, deleted old one
1 Year Ago
Merge from chicken_update_avatars
1 Year Ago
New chicken avatar images for death screen - includes all 3 material versions. Updated chicken AI prefab info with new avatar image.
1 Year Ago
Merge from mapmerge_2503
1 Year Ago
Hooked up all of the new idle animations, use an animation shuffler like the horses Farm chickens now move less frequently, gives more time to play idle animations
1 Year Ago
Rebalance chicken coop need rates Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
1 Year Ago
Merge from crafting_update
1 Year Ago
Merge from media_projects
1 Year Ago
Fixed orchid and rose seed not being hittable when in a planter
1 Year Ago
Can no longer pet chickens if blocking with a shield or mounted
1 Year Ago
Merge from hopper
1 Year Ago
Remove the fx hierarchy from the server
1 Year Ago
Merge from crafting_update
1 Year Ago
Reapply hopper prefab changes, merge deleted a component somewhere
1 Year Ago
Merge from parent
1 Year Ago
Codegen
1 Year Ago
Merge from cookingv2
1 Year Ago
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
1 Year Ago
Added debug.clearPlayerModfiiers, clears all tea effects
1 Year Ago
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
1 Year Ago
Adjusted chicken coop deploy volume
1 Year Ago
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
1 Year Ago
merge from faster_il2cpp_compilation -> main
1 Year Ago
Instead apply the IL2CPP arguments via `IPreprocessBuildWithReport` which allows you to override IL2CPP arguments per platform - only apply to windows
1 Year Ago
Revert the project wide IL2CPP arguments since it doesn't work on OSX with clang
1 Year Ago
merge from faster_il2cpp_compilation -> main
1 Year Ago
Pass argument to IL2CPP to increase number of cores Link.exe uses - reduces IL2CPP linking step by 22 min
1 Year Ago
fixed raw fish having incorrect material
1 Year Ago
relinked up small_junk human meat prefabs with new meat models and applied to underwater_labs module_1200x1200_4way_ladder prefab table and shelves
1 Year Ago
manual merge from cookingv2/meat #6 114426
1 Year Ago
manual merge from cookingv2/meat #5 114423
1 Year Ago
manual merge from cookingv2/meat #4 114422
1 Year Ago
manual merge from cookingv2/meat #3 114419
1 Year Ago
manual merge from cookingv2/meat #2
1 Year Ago
manual merge from cookingv2/meat #1
1 Year Ago
reduced all meat textures to be no bigger than 512x512
1 Year Ago
player_preview fixes
1 Year Ago
removed placeholder items from craggy
1 Year Ago
updated existing prefabs
1 Year Ago
overhauled meat prefabs, rebuilt all with updated meshes and textures, moved all meats to specific folders, tidied up folders, removed old and unused assets
1 Year Ago
Missed Bee Grenade Texture Files
1 Year Ago
Work In Progress of Bee Grenade Material setup