reporust_rebootcancel

135,989 Commits over 4,324 Days - 1.31cph!

1 Year Ago
Update: Name a couple magic constants Tests: none, trivial change
1 Year Ago
Clean: rogue newline Tests: trivial change
1 Year Ago
Update: TerrainCollision.GetIgnore(Span...) now uses the ignore grid broadphase Tests: ran new unit tests that go through this path
1 Year Ago
Update: new unit tests for GamePhysics.HandleIgnoreCollisions - Also removed an unnecessary branch Tests: ran the new unit tests
1 Year Ago
just split the coarse query grid to have a Check and CheckJob function to call from burst and managed contexts respectively (not as cool as the previous solution, but doesn't rely on compiler shenanigans)
1 Year Ago
Merge from armor_slots
1 Year Ago
Refactor protection getting
1 Year Ago
merge from main
1 Year Ago
Fix player preview hover display stats
1 Year Ago
merge from garage_door_fixes_2
1 Year Ago
fixed parenting issue with door controllers on ClosedCollider io parent
1 Year Ago
re-calcing clamped io line bounds when a line is added, not OnEnable as it can't be relied on for positioning
1 Year Ago
Added Bee Grenade Final Viewmodel Added Bee Grenade Textures and Setup Materials
1 Year Ago
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1 Year Ago
Merge from armor_slots
1 Year Ago
copyto now recreates armor slots and transfers inserts.
1 Year Ago
fixed double pillow effect on ruins wood beams by lowering normal intensity
1 Year Ago
Merge from armor_slots
1 Year Ago
Recreate armor slots and move items over when reskinning an item with armor slots.
1 Year Ago
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1 Year Ago
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1 Year Ago
Add commands to copy pastes off server since it now is based on storing on client - `download_paste {name}` used to download from web, now it downloads from game server - `list_pastes` to list pastes on client - `list_pastes_sv` to list pastes on server
1 Year Ago
Fix error if trying to save a paste to client before the directory was created
1 Year Ago
merge from qol_save_sign_color -> main
1 Year Ago
Fix signs not saving the last selected color when entering & exiting sign paint mode - it already saved brush size & everything else, only color was missed
1 Year Ago
merge from cookingv2
1 Year Ago
Horses can poop again Eating food from trough add boosts correctly
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main -> client_copy_paste
1 Year Ago
merge from fix_f1_convar_value_missing -> main
1 Year Ago
fix BicubicFetch for non-square textures
1 Year Ago
resolution scaling with quality level, tweak quality level step counts
1 Year Ago
Fix F1 menu not showing current value if the convar also has a description
1 Year Ago
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1 Year Ago
merge from cookingv2
1 Year Ago
Fixed players boost not working unless they're horse boosts.......
1 Year Ago
merge from cookingv2
1 Year Ago
merge from cookingv2/horse_modifiers
1 Year Ago
Tweaked bread dung production bonus
1 Year Ago
Tweaked dung spawn pos, it was a bit off after the horse update Randomise its rotation so it's not the same everytime Adjusted the velocity to be more downward for a more realistic drop
1 Year Ago
Fixed horse dung culling too early Converted LODGroup to MeshLOD
1 Year Ago
Added an actual modifier for horse dung scale instead of using digestion boost, will let us tweak it without impacting player boosts Added to bread
1 Year Ago
Horses poop faster with the digestion boost modifier
1 Year Ago
Tweaked apple world model collider so they don't roll too much when dropped on the ground
1 Year Ago
Changed some grading values
1 Year Ago
bees -> crafting_update
1 Year Ago
Buff bandit scrap exchange
1 Year Ago
Fixed NRE on beeswarm validate target