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133,235 Commits over 4,293 Days - 1.29cph!

12 Months Ago
manifest rebuild
12 Months Ago
Added new options to rotate both directional lights for an icon render Rotations are saved to PropRenderer component Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
12 Months Ago
Manifest
12 Months Ago
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
12 Months Ago
Fix wellipets hat skin id conflict with retro tool cupboard
12 Months Ago
Fixed default wall divider appearing in the crafting menu without ownership
12 Months Ago
Merge from primitive
12 Months Ago
Merge from media_projects
12 Months Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
12 Months Ago
Hopefully fix the player getting stuck in the block state if they die (again)
12 Months Ago
Don't allow admires while holding shields
12 Months Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
12 Months Ago
Compile fix
1 Year Ago
Merge from media_projects
1 Year Ago
More text PPtr fixes in crossbow vm controller
1 Year Ago
Tweaked whats considered rough terrain
1 Year Ago
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly
1 Year Ago
Prevent gallop gait when riding in rocky uneven terrain Increased eye position smoothing
1 Year Ago
Fixed two broken colliders
1 Year Ago
- Added siege tower prefab info - Removed colliders in model
1 Year Ago
Ensured siege tower constuctable has new sounds
1 Year Ago
Reduced siege tower guide scale again
1 Year Ago
Minicrossbow compile fix
1 Year Ago
Prevent siege tower middle door from being open on spawn
1 Year Ago
merge from lunar_new_year_2025
1 Year Ago
network++ restore save back to 263 - typo
1 Year Ago
Cull siege towers door way later
1 Year Ago
network++
1 Year Ago
Increased siege tower constructable prevent building
1 Year Ago
Fixed incorrect entity extents
1 Year Ago
Ensured crossbow sits correctly on players back with and without a backpack
1 Year Ago
Disable horse collision debug and logs
1 Year Ago
- Fixed offset siege tower guide - Decreased guide mesh scale
1 Year Ago
4ShotMiniCrossbow -> primitive
1 Year Ago
merge from lunar_new_year_2025 (contains protocol update)
1 Year Ago
LNY wall divider additional volumes to prevent deployable clipping
1 Year Ago
Improved horse collision damage detection, balancing
1 Year Ago
Stop fire arrow flames spawning below the player in 3p animations
1 Year Ago
4ShotMiniCrossbow -> primitive
1 Year Ago
- Adjust optimal temperature values - Bees now make honey relative to population (stored in ml) - Logs
1 Year Ago
Protocol++
1 Year Ago
Catapult expolsive ammo splash damage range 5.2, larger splash than traditional rockets Catapult expolsive ammo range explosive damage 330 - higher than traditional rockets, 3 compared to 4 vs stone wall Catapult expolsive ammo crafting cost more in-line with traditional rockets Catapult incen ammo explosionRadius 6 to help with inaccuracies Catapult incen ammo crafting inline wtih traditional rockets Disable improvised shield (for now) Reinforced Wood sheild WB1 (wood default, metal WB2) Mini crossbow cost reduction, reduced rope and gear requirment Battering ram head repair 200 HQM Heavy plate armour takes additional damage from heat type sources, fire arrows for example Revolver crafting override WB2, 15 HQM, 200 metal fragment, 30 cloth (Only in primitive gamemode) All subject to change.
1 Year Ago
- Create beehive deployable - Bee population increases fast relative to its existing population - Bee growth rate is affected by temperature, too cold or too warm then no growth - Bee growth rate is affected by being inside or outside
1 Year Ago
Improve line covers
1 Year Ago
Compile fixes
1 Year Ago
Fixed hip motion jittering when pressing ctrl
1 Year Ago
Pressing CTRL now helps with sharp turns Fixed some animations issues when entering water
1 Year Ago
- Further rotation code changes - Prevent some animations from looping when they shouldn't be
1 Year Ago
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1 Year Ago
Ram exhaust prefab WIP.