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133,952 Commits over 4,293 Days - 1.30cph!

12 Months Ago
Setup the new world models for all cooling and warming tea items
12 Months Ago
Merge from temperature_teas
12 Months Ago
Creative mode freeplacement bypasses holdToPlaceDuration
12 Months Ago
Merge from primitive
12 Months Ago
Scene backup
12 Months Ago
added mipmaps to the knightarmour icons
12 Months Ago
More debugBoatIssue info
1 Year Ago
Impact prefabs.
1 Year Ago
Fixed being able to research items that aren't craftable in the current era
1 Year Ago
Possible fix for non era items appearing in vending machine map markers
1 Year Ago
S2P both harbors, fixes missing train tunnel rubble in primitive
1 Year Ago
Merge from main
1 Year Ago
Add angle based dither fade for stationary multi-card billboards
1 Year Ago
Fix vending machine orders not giving the correct item when some of the items in the sell order list have been excluded by era
1 Year Ago
Ballista bolt tweaks Catapult boulders vibration level (seismic sensor) Fixed ballista reload command not reloading pitchfork bolt
1 Year Ago
Mini Crossbow: - Fixed broken vm arrowhead rendering - Fixed broken 3p arrowhead rendering - Ensured idle 3p state enforces barrel rotation
1 Year Ago
Fixed incorrect mission rewards being displayed and rewarded during primitive missions Mission zoo scene now works with underwater dive missions
1 Year Ago
Server side block handling
1 Year Ago
Better client side block handling
1 Year Ago
Merge from primitive
1 Year Ago
More siege weapons deploy tweaks
1 Year Ago
Added "Stack" button to F1 item icons to award a max stack of the item.
1 Year Ago
Fix BoatVendor incorrect condition setting causing duo sub to be unpurchaseable.
1 Year Ago
"Switch" menu title now inclues the current setting without having to open the menu to see, eg "Switch (CS)", "Switch (C)", "Switch (S)"
1 Year Ago
Tweaked siege weapon deploy volumes Added wheels to the siege tower constructable, fixed gibs pivot
1 Year Ago
Tweaked catapult ammo storage server collider Reduced catapult fire recoil Reduced siege tower and catapult wheels suspension damping
1 Year Ago
Catapult compile fix
1 Year Ago
Manifest (~25 prefabs)
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from primitive/catapult_scattershot
1 Year Ago
Fixed death screen not showing killed by scattershot
1 Year Ago
Damage and radius tweaks
1 Year Ago
honey jar world model lods and materials - intial prefab setup
1 Year Ago
Updated item name and description
1 Year Ago
Proper catapult scattershot implementation Tweaked projectiles randomized speed, gravity, spread, scale and rotation values
1 Year Ago
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1 Year Ago
merge from primitive
1 Year Ago
autoturrets can now use all bow types, baseline balance
1 Year Ago
Prototype swimming, reduce head turn range
1 Year Ago
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1 Year Ago
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1 Year Ago
Translate constructable blocked by vehicle message
1 Year Ago
Ballista hits progress.
1 Year Ago
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1 Year Ago
merge from primitive
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge from Anisotropic_Horse_Materials
1 Year Ago
merge from primitive