reporust_rebootcancel

132,991 Commits over 4,293 Days - 1.29cph!

1 Year Ago
merge from main -> primitive_gm
1 Year Ago
Commit reserialized wellipet .meta files
1 Year Ago
- Ballista missing Metal smooth map fix
1 Year Ago
merge from main -> primitive
1 Year Ago
merge from build_il2cpp_command_line -> main
1 Year Ago
Add support for build server to configure whether it wants to use master vs release IL2CPP builds
1 Year Ago
Added frustum culling for environment volume rendering. Added a better way to get the active environment volumes for rendering. Added support for the environment volume center and offset when rendering.
1 Year Ago
wip backpack/shield slot support
1 Year Ago
merge from primitive_gm -> primitive
1 Year Ago
Prevent scientists moving too close to player when seeking cover
1 Year Ago
S2P monuments with train tunnel entrances
1 Year Ago
▍ ▉▇▍▇█▅▄ ▉▋▋▇▉██▆▅▋ ▍ ▆▌▆▌▉ ▍▋▆█▌█▋ ▆▌▄▋▄▋▉▌▅ ▇█▋▇▇▆█▌▌▌▍█ ▌▄▍▋ ▊▋▄▊▆▋▆▄▍██ ▉▊█▉▊▍▋▍ ███▆▊▆▇▉▍ ▉▇▇▋▄▍▇▍ ▉▅▌ ▊▆▊▇ ▌▌▍▅█▆▇█▄▅▉▇▆█ ▇▇▍▅ ▆▉▊▅▊▉▋ ▅▉▅▋▌▆▅▋▄ ▇▌▇▆▅▋▆▌▆▊█ ▊▅█▅ ▌▍█▄▅▊▋▅█▇▆▋▆▊▆▌█▉▅▅▉▍ ▊▄█▇ ▌▍▄▄ ▄▄▄▍ ▍▍▌▅▊▇▊▋ ▍▌▌▍▍▅▄▋▄ ▄▄▇▉▍▇█▉▋▌▋▄▇▆▆▊ ▆▋▇▄▆▍▋█▌▄▋▅▉▇ ▊▌▇ ▄▄ ▄▊▇▄▉█▊ ▌▉▌▊▊▉▊▇ ▋█▋▋▋▅ ▆▍▋▍▊▆▄█▆▍▋▆▆▆ ▍▌▋▋▊ ▊ ▅▅▉▅ ▇▅ ▉▅▊▆▅▊ ▆▍▋ ▋▉▄ ▍▆ ▊█▇▍▍▇ ▆▇ ▇▌▊▍▄▅ ▍▄▇▊▉█▊ ▌▋ ▄▋▅▍ ▇▉▆▆▊▌ █▍▋▌▉▅▄▌▆▌▋▉▅▉ ▅▍▊▇▍▉ ▉▉▋▊ ▇ ▅▌▇ ▍▌▅▊ ▄▅▊▅▆ ▅▋▉▉▉▇▄▄▉▊▉▌ █ ▌▌▇ ▄▇▌▆▅▉█▆▊ ▍█▊▅█▄▌ ▍▋█▉▇ ▄▍ ▆▋▉▋ ▉▆▉█▍▇▆▍▌▌▍
1 Year Ago
Speed reduction functionality
1 Year Ago
Added the stencil lighting method for rendering environment volumes
1 Year Ago
Horse whitelisted on monument static elevators
1 Year Ago
cinematic 4k textures
1 Year Ago
update from prim
1 Year Ago
▆ ▇▊▉ ▇▌▆█▆▊▊ ▋▍ ▊▌▇▉▍ ▊▄▇▉▍▋▌ ▊▋ ▊▋▊ ▊▇█▋ ▌▉▉▄▍▍ ▍▇▉▅▉▊ ▋▊▌ ▇▊█▌▌▋▊▇▌ ▋▋▅▊▋▉ ▍▆ ▇▆▌▆▋█▄▋▅▄ ▄▌▅▆▍ ▅▋█▍▅█ ▊▍▅▆▋▆ ▆▌▇▊▍▅ ▆▆█▌ ▉▉▅█▅ ▋▋ ▊█▊▉▋ ▄▌ ▇▊▋▌▋▇ ▊▄ ▄▆▌▍▋▇▅▋▍▍ █▆ ▆▌ ▋▋▆▌▅█▋▄▋█ ▋█ ▇▆▇ █▉▅▅▉ ▉▍ ▉▆▍█▉▋ ▋▉
1 Year Ago
texture tweaks, set up wallpaper item files with correct icons, tweaks to alpha so holes arent as big
1 Year Ago
Add trash pile to ferry terminal train entrances since it's a different prefab
1 Year Ago
Horse AI collider moved to server only
1 Year Ago
Re-enabled the minimum speed required to take damage, collision damage is still a bit weird.
1 Year Ago
Add trash pile to block train tunnel monument entrances when train tunnels is disabled
1 Year Ago
Fixed last missing worldmodels
1 Year Ago
Add support for prefabs to be enabled to block the train tunnel entrances when train tunnels is disabled
1 Year Ago
updated wallpaper textures with less damage and darker tears and rescaled to 2048
1 Year Ago
▍▅▌▊▄▊ ▍ ██▉▇▌▇ ▇▄▊▊▆▇▊▉ ▄▊▌█▊▋▍▌▇ ▉▊▌ ▇▍▍▄█▉ ▍▅██ ▉▅▆▍██ ▉ ▄▅▋▍▍▌ ▉▍▅█ ▍▄▉▅▍▊▄▍ █▄▊▅▋▇█▄▊ ▄▊▆▋▆█▇▇▇ ▍▌▇▅▇▄ ▇▅ ▄▅▍▇▉▉▆▍ ▄▇▌▌██▉▍▆█▇▍ ▊▊▉▅ ▌▊▋▅▉▆▊ ▊▋▊ ▆▆▅▆▉▅ ▍▋ ▆▅▉█ ▍▉▆ █▍▌▋█ ██ ▊▋▉▌▋▄ █▋▊▆▅ ▋▅▆▌▍ ▍▅▍▍▇█▊ █▋ ▆▍▅▇▌▍▇▆ ▌▊▇▋▊█▌▇ ▉█▆▇▅▇▄▉▍▍ ▉██▄▆▄▄▅▉▅ ▆█▌▇▋▉ ▇▊█▆▇▋
1 Year Ago
Manifest Set up new wall divider items
1 Year Ago
Update skin list, make pack item for wallpapers
1 Year Ago
Disable following monuments in primitive - nuclear missile silo - oil rigs - excavator - underwater labs
1 Year Ago
Create ScriptableWorldConfig so we can override terrain generation for each gamemode - have to use a new object since gamemodes are spawned after the terrain is generated
1 Year Ago
Removed the hardcoded light intensity change Added a slider to each PropRenderer to control the intensity of both lights
1 Year Ago
Added EnvironmentVolumeCheck to check if a prefab overlaps certain environment volumes and reject placement if it does Added EnvironmentVolumeCheck to cliff_jutting to prevent them from overlapping the underground train tunnels
1 Year Ago
Server compile fix
1 Year Ago
Applied standard icon import settings to siege, crossbow and shield icons Removed an old temp shield icon
1 Year Ago
Put the arrow head debug spam behind a convar (MiniCrossbow.DebugMode)
1 Year Ago
Manifest rebuild, fixes some error spam when spawning crossbow
1 Year Ago
Fixed all the broken worldmodel links (Wrote an automated tool to copy them across, impossible to test them all but they seem fine after some spot checks)
1 Year Ago
Fixed broken deceleration by 110601
1 Year Ago
Horse inventories saving
1 Year Ago
Light bleed fix.
1 Year Ago
Fixed unassigned metallic texture.
1 Year Ago
Various flame ammo related stuff Plastic bottle ammo is a little transmissive. Omni flame atlas resolution larger. Scene backup.
1 Year Ago
Fixed horse protection not scaling player damage
1 Year Ago
Enabled mip maps on all siege weapons related icons
1 Year Ago
Adjust the intensity of the sun light in the icon render scene
1 Year Ago
merge from main
1 Year Ago
Removed combatlog 10s delay for admins and developers
1 Year Ago
Whitelisted horses for elevators
1 Year Ago
4ShotMiniCrossbow -> primitive