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107,014 Commits over 3,836 Days - 1.16cph!

2 Years Ago
tweaks to AIZ and navmesh for small/large oilrigs
2 Years Ago
Fixed missing rad tea WMs
2 Years Ago
wooden signs colour tweaks to make them look more like the older wood colour
2 Years Ago
scrap tea now yields more scrap and lasts longer
2 Years Ago
fixed rowboat small stash culling at 10m
2 Years Ago
updated boomer firework desc
2 Years Ago
Fixed armoured double door hatch sound
2 Years Ago
resized Hitch and Trough loot panel
2 Years Ago
Fixed incorrect team ID lookup for events when determing colour of player nametag
2 Years Ago
merge from wooden_signs
2 Years Ago
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2 Years Ago
Test map edit to support shunt testing
2 Years Ago
Locomotive/WorkCart fuel interaction improvements
2 Years Ago
Merge from ugc_virtualscroll
2 Years Ago
Remove debugging
2 Years Ago
UGC panel now uses a virtual scroller for better performance on servers with excess amounts of UGC
2 Years Ago
Removed PrefabInformation script from the large wood box. Fixes the loot panel title being blank.
2 Years Ago
Unsaved changes. Manifest update
2 Years Ago
Gave Coaling Tower outputs titles: "Tank" and "Skip"
2 Years Ago
Cleaned codegen without running generate again :(
2 Years Ago
Renamed clientperf_detailed to clientperf_frametime
2 Years Ago
Merge Main -> Trainyard Update
2 Years Ago
Adding missing mount/dismount/swap sounds to Minicopter and Scrap Transport Heli
2 Years Ago
Added Toggle ADS option to the in-game settings (Options>Controls)
2 Years Ago
Toggle ADS fixes: Fixed not being able to ADS while a gun is deploying Fixed having to click twice if player opens inventory while in ADS
2 Years Ago
Merge from nexus
2 Years Ago
Merge from main
2 Years Ago
Update ferry so it can find a proper place to go to/from when transferring to zones with no island billboard
2 Years Ago
FIxed physical camera convar error when connecting to a server
2 Years Ago
Merge from main
2 Years Ago
Extra missing interaction and deploy sounds
2 Years Ago
Change ServerInfo to a class so can sort by ping & update after its in the browser Download from web on worker thread
2 Years Ago
Simplify querying ping
2 Years Ago
Fix sqlite cache and ping works with sqlite now
2 Years Ago
Fixed a bug in the collider or the coaling tower collector
2 Years Ago
Moved drop zone due to chance of blocking train line Trainyard spawn priority is now high S2P Trainyard sav++ network++
2 Years Ago
Use Time.time instead of Time.realTimeSinceStartup
2 Years Ago
Fixed wagons decaying very quickly if the server has been up for more than 30 minutes
2 Years Ago
Subtract 72864 - testing complete.
2 Years Ago
Removed unneeded scripts
2 Years Ago
Fixed LocomotiveExtraVisuals NRE
2 Years Ago
Different debugging to narrow the decay bug down
2 Years Ago
2 Years Ago
Subtract 72859 - testing complete
2 Years Ago
Merge from nexus
2 Years Ago
Don't put the ferry in line for the dock until it's close enough
2 Years Ago
Added some temporary debugging. Try to catch whatever is causing the wagon destruction bug
2 Years Ago
Minor edit to locomotive to see if the build server is confused re the visuals NRE
2 Years Ago
Fixed fuel storage prefab ID, manifest rebuild
2 Years Ago
Require more water on the area in front of the ferry dock