reporust_rebootcancel

107,026 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Plaster_d update
2 Years Ago
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2 Years Ago
Allow weapons, but can't steer parachute while a weapon is held Can only deploy parachute if there's 20m of clear space beneath player Debug switch to bypass the repacking stage for easier testing
2 Years Ago
Fixes, more movement work
2 Years Ago
Merge from inventory_idle
2 Years Ago
Cherry picking 71982+71989+72002. Fixes for the vehicle full flag.
2 Years Ago
Idle animation posture adjustments. Updated controller & player preview.
2 Years Ago
Merge Main -> Trainyard Update
2 Years Ago
Unsaved scene change
2 Years Ago
Compile fix
2 Years Ago
Scene + anim backups
2 Years Ago
All train engines now have horns (LMB)
2 Years Ago
Remove UpdateFullFlag call from BaseVehicle.PlayerMounted and PlayerDismounted (redundant after previous changes)
2 Years Ago
Don't allow emptying wagon loot if the output bin isn't empty. Some more refactoring.
2 Years Ago
Backups
2 Years Ago
Basic movement and input
2 Years Ago
Moved the wagon ore loot data into a singleton scriptableobject, and reorganised everything around it. Now the coaling tower and the wagons, and server and client, can share information on the current loot situation with just an integer index and a float for percentage. The output hopper now sets its material correctly to match the current ore type.
2 Years Ago
Temp icons, communicates state changes better Add +jump support to TokenizedPhrase
2 Years Ago
Batch of buglist fixes.
2 Years Ago
Print out the edit history of a sign when using the "ent who" command on it
2 Years Ago
Remove some GC in admin commands Fixed search filter moving incorrectly at some resolutions
2 Years Ago
Merge from adminpanel_ugc
2 Years Ago
Fixed tooltip on delete button persisting after content is deleted
2 Years Ago
UGC admin browser now shows photos made from the instant camera
2 Years Ago
Merge from main
2 Years Ago
Call UpdateFullFlag when adding or removing modules from a modular car as well
2 Years Ago
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2 Years Ago
Redone brick and plaster textures
2 Years Ago
Show "Custom Map" in browser for all custom maps
2 Years Ago
Prioritize queries to servers currently on screen, use cache as datasource for officials
2 Years Ago
merge from main
2 Years Ago
2 Years Ago
Call UpdateFullFlag for the vehicle when a BaseMountable is mounted or dismounted This was already the intention but BaseVehicle's PlayerMounted and PlayerDismounted are not called when restoring mounts from a save
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed post process ordering
2 Years Ago
merge from jitter_fix
2 Years Ago
Much cleaner / simpler way of fixing jitter
2 Years Ago
Merge from inventory_idle
2 Years Ago
Fixed canvas oversize for inventory UI
2 Years Ago
reverting to tidy up
2 Years Ago
Unsaved anim & controller changes
2 Years Ago
merge from main
2 Years Ago
Fix error when picking up a photo frame with edit history
2 Years Ago
Merge from adminpanel_ugc
2 Years Ago
Added a UI timer to communicate how long it takes to pack up the parachute
2 Years Ago
First pass on a timed process for packing up the parachute after landing
2 Years Ago
Check the true max loot amount of the wagon's ore type when unloading into the hopper, and make that the hopper's 100% full look
2 Years Ago
Merge from main
2 Years Ago
More backups