reporust_rebootcancel

124,762 Commits over 4,171 Days - 1.25cph!

3 Years Ago
Hard limit of 16 subsurface profiles (15 assets + default)
3 Years Ago
Setup Roadsign Gloves World Model Prefab
3 Years Ago
Additional terrain anchors on rock_formation_b - edge case out of terrain
3 Years Ago
Additional terrain anchors on rock_formation_c - edge case out of terrain
3 Years Ago
merge from excavator_puzzle_reset_killing
3 Years Ago
cleaned up CraggyIsland
3 Years Ago
merge from easter_23_event
3 Years Ago
Enabled Easter event Enabled Easter UI Updated menuvideo
3 Years Ago
Corrected Incendiary Rocket LOD Values
3 Years Ago
Added Incendiary Rocket World Model Setup Incendiary Rocket World Model Prefab
3 Years Ago
Lighting prefab progress
3 Years Ago
Applied a no backface cull material to this.
3 Years Ago
Actually, just made a nobackface material variant and applied to the boxes. Backfaces probably rendered for a reason somewhere.
3 Years Ago
Turned on backface culling on this material to fix bad black glitching on our cardboard box piles.
3 Years Ago
Use LOD1 instead of 2 for shadows. Was badly glitching.
3 Years Ago
Lighting prefab backup
3 Years Ago
Fix wetsuit not appearing in conveyor filter options
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
Fix radial menu not working when pinging with binoculars
3 Years Ago
Merge from main
3 Years Ago
Major revamp/cleanup to standard shading backend, reduced gbuffer pressure, fixed anisotropic and increased shading quality
3 Years Ago
Fixed locker_a shadow proxy not having a mesh assigned, and thus never casting any shadows anywhere.
3 Years Ago
Added Snap Trap World Model Setup Snap Trap World Model Prefab
3 Years Ago
merge from disconnect_reason_queue_bypass
3 Years Ago
merge from monuments_consolecommand_displayname
3 Years Ago
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3 Years Ago
Add translated monument name to "monuments" console command
3 Years Ago
Bypass network queue when disconnecting and sending DisconnectReason to make sure it arrives before the connection is closed
3 Years Ago
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3 Years Ago
Last region WIP
3 Years Ago
Fixed excavator puzzle reset killing sleepers inside bases if built too close to the excavator
3 Years Ago
merge from camera_fixes
3 Years Ago
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3 Years Ago
Fixes. Emissive mat tweaks.
3 Years Ago
Move phrases into their own fields so they don't get missed when generating phrases
3 Years Ago
Finalized silo. Related prefab tweaks.
3 Years Ago
Fix team leader's pings being duplicated in team update
3 Years Ago
fixed road sign overhead gantry materials
3 Years Ago
corrected the scale of the logistic warehouse model
3 Years Ago
Unsaved
3 Years Ago
Pings now appear on map (local + team) Refactored some ping/map marker handling on map view to reduce duplication
3 Years Ago
Show pings on the compass
3 Years Ago
Can only ping while using binoculars, drones or cameras Reduce default ping duration to 10s (was 30s)
3 Years Ago
Silo area WIP. Related prefab tweaks.
3 Years Ago
Volumetric truncated radius clipping fix.
3 Years Ago
Finalized another sector
3 Years Ago
Lighting prefab backup
3 Years Ago
Fixed PTZ Security Camera world model collider Added High Velocity Rocket world model Setup High Velocity Rocket world model prefab