133,759 Commits over 4,262 Days - 1.31cph!

6 Months Ago
Rain profiles. Cloudy/Overcast improvements. Cleaned up obsolete profile files. Set a default invisible cirrus to climate for error purposes. More stuff I'm forgetting.
6 Months Ago
Fixed demolish timer restarting after using the simple upgrade menu on an external wall/gate
6 Months Ago
Merge from main
6 Months Ago
Merge from workshop_render_fixes
6 Months Ago
Reimplement settings switcher as it looked like I didn't commit it and it got deleted?
6 Months Ago
Merge from main
6 Months Ago
Various fixes & consistency tweaks.
6 Months Ago
Iterating Moved underground neutral to custom tonemapper for better blending.
6 Months Ago
Merge from softcore_respawn_fix
6 Months Ago
Disable saving on the softcore respawn zones, fixes them duplicating on server restarts Added debug.removeOverlappingStaticSpawnPoints convar to clean up any duplicates
6 Months Ago
Remove 'exact' corner snapping for the sleeping bag - works way better
6 Months Ago
Greatly improved corner snapping when trying to put 4 boxes in a 4 by 4
6 Months Ago
abyss storage container deploy and interaction sounds
6 Months Ago
6 Months Ago
Merge from main
6 Months Ago
▌▌▇▌▍ █▍▉▇ █▄▊_▄▍█▉▇▇▇_▋▍█▇▉██▊▇▉ -> ▌▅▊▇
6 Months Ago
merge from QA_Island
6 Months Ago
▋▆▍ ▇▄▋▄▉▅▋▉▅ ▊▌▄ ▆▉ ▅▇▍▋▍▍▌▆▅▍▄▍▆▇▅▉▊() ▇▆ ▆▌▇ ▄▄▊█▆▋ ▍▅ ▆▋▉▇▊▍▌▄▌ - ▆▄▅▌▌ ▍▊ ▌▇█▉▍█ ▋▄ ▋▋▆▌▄▉▊▅▇ - ▍▊▇█▍▋ ▅▋▉▉▄▅▋█▆▅▄▉▍▇▇▅▋() ▍█▊▌ ▊▍▍ ▇▊▍▋▌▅ ▉▅▍▉▆▌ ▇▍ ▋▌▍▆▄▋▄▍▊
6 Months Ago
▆▇▌▋ ▊▅▋▄▋▉▇▋
6 Months Ago
▊▄▅▉▆ ▆▆▉▊ ▆▊▍▍ -> ▋▆▋_▌▊▆█▅▍▆_█▌▉█▉▌▄▍▄▍
6 Months Ago
Add QA Island to scene loader
6 Months Ago
merge from party_system -> main
6 Months Ago
Fix joinKey not being reset when team enters pool
6 Months Ago
Update build settings
6 Months Ago
merge from party_system -> main
6 Months Ago
subtract 124432 - restore CraggyIsland
6 Months Ago
Cherrypick 123243 which was commited on wrong branch (fix reconnecting to same server as party leader not prompting other users to connect)
6 Months Ago
Mitigated the over-bright arid atmosphere haze in certain lighting conditions.
6 Months Ago
merge from party_system -> main
6 Months Ago
Fix party invites that arrived before the main menu was fully setup not being shown
6 Months Ago
fix editor error
6 Months Ago
Merge from fix_eager_cctor
6 Months Ago
fix merge to main
6 Months Ago
merge from party_system -> main
6 Months Ago
Merge: from autoturret_optim - switch timing variables from float to double Tests: editor builds C+S + confirmed deployed turret scans & detects, shoots, reacts to flank shots
6 Months Ago
Update: AutoTurret.nextShotTime -> double Tests: editor builds C+S
6 Months Ago
Update rich presense for party members at the same time the rich presense is updated for a friend
6 Months Ago
Update: AutoTurret.nextIdleAimTime -> double Tests: editor builds C+S
6 Months Ago
Clean: delete AutoTurret.lastShotTime Was never set, and the code that depended on it had to do extra calcs, only to discard results. Tests: editor builds C+S
6 Months Ago
Update: AutoTurret.nextVisCheck -> double Tests: editor builds C+S
6 Months Ago
Fix rich presence not updating for friends inside your party
6 Months Ago
Update: AutoTurret.lastDamageEventTime -> double Tests: editor builds C+S
6 Months Ago
Update: AutoTurret.lastTargetSeenTime -> double Tests: editor builds C+S
6 Months Ago
Update: AutoTurret.lastScanTime -> double Tests: builds in editor C+S
6 Months Ago
Sanity checks for VTF loading Minor cleanups Fixed some issues with save/load system UniqueID/SteamID consistency for multirun clients UniqueID will still be inconsistent for multirun clients because its based on data clients can't know Only allow sound precache on level transitions/game load Should help with singleplayer players and addons with hundreds of sounds per weapon
6 Months Ago
Steam inventory fixes, modal buttons are wired correctly
6 Months Ago
Merge: from main
6 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
6 Months Ago
fix server build