239,299 Commits over 3,837 Days - 2.60cph!

5 Months Ago
Updated throat cut gesture - fixed some translation issues
5 Months Ago
Enabled dof translation on player avatar for better retargeting results
5 Months Ago
vm sks - added test anims for sprinting/jumping/landing, added layer and params to animator
5 Months Ago
Clatter helmet PFX fixes and visual refresh: -Flame tone adjusted to be more in line with the new fires. -Improved heat shimmer, which had regressed. -Performance optimized: No longer relies on noise, less overdraw & LOD tweaks. -Cleaned a script from the prefab that was doing nothing.
5 Months Ago
Welcome Screen
5 Months Ago
Improved test results formatting Added WaitUntilWithTimeout yield instruction
5 Months Ago
Experimenting with updated protobuf codegen which doesn't copy data around as much
5 Months Ago
This shiz is confusing - try this
5 Months Ago
Ditch Stream as the read/write interface to reduce the amount of copying data around
5 Months Ago
no hud if we're in tutorial, unsaved blender file changes
5 Months Ago
adjusting tutorial lean jump section, fixing issue with reseting
5 Months Ago
dont count tutorial zones as checkpoints, only show hints once, fix reseting, scaffolding models, bool for turning tutorial on and off
5 Months Ago
Convert some guns and mags to prefabs, laser pointer can be toggled with joystick down on held hand
5 Months Ago
Expose changing damage of weapons & armor protection values Add ability to search entity & item names
5 Months Ago
Basic networking
5 Months Ago
fixing tutorial brake door bug
5 Months Ago
more tutorial stuff
5 Months Ago
Instance creation
5 Months Ago
bicycle skin, LOD setup and rear wheel split for future setup
5 Months Ago
Genre component and game-list component columns, column grid system
5 Months Ago
Fix NREs when running outside of VR
5 Months Ago
Fixed some issues w/ attach points
5 Months Ago
tutorial logic updates
5 Months Ago
New Crowdin translations by GitHub Action
5 Months Ago
Reload strings on Alt+L in debug builds Copy locale folder on build Remove import-translations job
5 Months Ago
Attempt to make gradients match their web counterparts a little more This isn't perfect and we should really investigate the root cause for this: sbox-issues/issues/5477
5 Months Ago
New Crowdin translations by GitHub Action
5 Months Ago
IO switch tests
5 Months Ago
Refactor string loading to support different formats Load strings from loose CSV files
5 Months Ago
Added Time based fading (work in progress - includes updates to visualiser) Fixed some issues with distance fading Improved import - no longer reloads assets during import which is 2022.3 causes a warning
5 Months Ago
workers house latest wip
5 Months Ago
Added vending machine. Setup custom sell orders. Disabled colliders on client.
5 Months Ago
Follow camera
5 Months Ago
Added "content_descriptors" to steamworks.FileInfo result It is a table of possible values: "general_mature", "gore", "suggestive", "nudity", "adult_only", Rework Portal Rocket Turret targeting to make the SetTarget input work Do not prevent C_BaseAnimating entities from rendering if sequence = -1
5 Months Ago
Create BobbleJoint.cs
5 Months Ago
Add BallJoint component
5 Months Ago
Added a low pass smoothing filter to steering as well as tweaking existing steer deadzone values. Outside of deadzone now ensures straight wheels
5 Months Ago
Stub out everything VR-related, remove calls to SteamVR functions Initial bindings, init API, fetch & spew extensions
5 Months Ago
Fixed power passthrough set to 0 by default on empty outputs, to clarify when power is blocked and when power passes through
5 Months Ago
Added first IO acceptance tests for AND switch, OR switch, electrical branch and blocker
5 Months Ago
Added steering deadzone to avoid over corrections
5 Months Ago
Wall collision
5 Months Ago
I should stop tweaking the generator Starting on movement
5 Months Ago
merge from fix_eventrecord_pooling_error
5 Months Ago
Renamed "Normal" SceneCameraDebugMode to "Lit", expose Roughness vis mode
5 Months Ago
Generator tweaks
5 Months Ago
Added RustTestFixture, which includes helpers to easily spawn and destroy entities Cleanup and naming
5 Months Ago
button component page header, home page tweaks
5 Months Ago
Added SetUp and TearDown methods executed before and after each test
5 Months Ago
Merge from main