135,912 Commits over 4,444 Days - 1.27cph!

7 Months Ago
main -> naval_update
7 Months Ago
merge from naval_update/deep_sea/toast_fix
7 Months Ago
merge from main
7 Months Ago
merge from space_station_weapon_skin
7 Months Ago
merge from LadderMove_AndTreeMove
7 Months Ago
merge from naval_update
7 Months Ago
merge from birthday2025
7 Months Ago
Added space station building skin store page Fixed the building skin names phrase fuckery, added new tokens used exclusively in the store
7 Months Ago
Fix y offset not working
7 Months Ago
commit annoying always changing .mats
7 Months Ago
added muzzle point to LR300 slot so it shows up in turrets
7 Months Ago
Added LR space station to the weapons category
7 Months Ago
Mild tweaks on some tropical ocean color and opacity params.
7 Months Ago
Increased ore spawns when ore motherload is rolled on islands. Coconut random rotation and offset (offset code bugged atm)
7 Months Ago
sped up the fall anim on the string a bit on balloon gib fx
7 Months Ago
Merge from prop_caps
7 Months Ago
More balloon bugfixes - balloons no longer pop when picked up - balloons no longer pop when editing a boat they are placed on
7 Months Ago
better lod distances on balloons and made normals better on lod1s
7 Months Ago
Fix tropical1 having the wrong mesh collider assigned
7 Months Ago
greatly reduced NPC population in deepsea NPCDwellings wait for navmesh fixed navmesh bounds being wrong and cutting off half the island sometimes
7 Months Ago
Added LR300 space station store page
7 Months Ago
Boat ramp can no longer be picked up on a finished boat
7 Months Ago
moved balloons in balloons_store prefab apart to stop overdrawing
7 Months Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 2
7 Months Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
7 Months Ago
Balloon bugfixes - fixed text disappearing on boats when assembling - fixed arabic text not being inputtable - added lock to balloons, same behaviour as paintings - editable balloons can now be picked up
7 Months Ago
Merge from alternate_grill_fix
7 Months Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
7 Months Ago
Merge from hopper_transparency
7 Months Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1
7 Months Ago
Paintball Gun - adjusted hopper opacity values
7 Months Ago
merge from main
7 Months Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
7 Months Ago
Fixed incorrect LOD materials on a few improvised walkway variants
7 Months Ago
7 Months Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
7 Months Ago
merge from ice_sculptures2 - renamed old christmas2025_dlc/ice_sculpture to get it out the way, the merges were too broken
7 Months Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
7 Months Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
7 Months Ago
Removed stray MonumentInfo from Ruins_D
7 Months Ago
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
7 Months Ago
Missing proto file
7 Months Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
7 Months Ago
Floating city farm barge door now plays chainlink sounds
7 Months Ago
7 Months Ago
Alternate grill fix
7 Months Ago
Add a death screen icon for the new scientist
7 Months Ago
Fix ClientOnPlayerDismount NRE
7 Months Ago
Merge from parent
7 Months Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers