134,546 Commits over 4,293 Days - 1.31cph!

8 Months Ago
Added tools to easily create wallpaper conditional models (because roofs have a billion conditional models)
8 Months Ago
Additional cleanup
8 Months Ago
Gun display rack extra files that were missed on the previous upload
8 Months Ago
Use coarse heightmap for better height placements, replace cell invalidation step with more robust coordinate tracking, and prune no longer needed graphics buffer flags
8 Months Ago
Gun display racks
8 Months Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
8 Months Ago
Closer to a working browser. Basic tag setup. Use correct page for browser (keep it isolated)
8 Months Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
8 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
8 Months Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
Rin
8 Months Ago
Adjusted colliders
8 Months Ago
main -> syncvars
8 Months Ago
main -> new_menu
8 Months Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
8 Months Ago
Optimised SyncAttribute searching on patching step
8 Months Ago
Roof wallpaper line of sight pos
8 Months Ago
Forgot to tick the Sled and Blueprint prefabs last week whoops
8 Months Ago
▉▌██▄▋█▄, ▅▌▇▊ ▇▅▉▄▅▅▉▊▉▍█▅▇▄▉▌▄▇██▄▅▌ ▊▉▌▌▋▇▆
8 Months Ago
Wallpaper floor & ceiling pack - rotated metal sheet ceiling to align with guide mesh
8 Months Ago
Fixed wallpaper not appearing on jungle half and low walls
8 Months Ago
Roof wallpaper baseline
8 Months Ago
More retro tc stuff I didnt save
8 Months Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
8 Months Ago
8 Months Ago
Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
Apply spoiling to black raspberries
8 Months Ago
Merge from parent
8 Months Ago
Merge from main
8 Months Ago
merge from jungle_tree_fixes
8 Months Ago
merge from rock_formation_jungle_fixes
8 Months Ago
merge from mixing_table_progression
8 Months Ago
Cooking workbench moved to T2, mixing table remains T1 Updated techtrees
8 Months Ago
Merge from report_cheater_default
8 Months Ago
F7 now opens the cheater report panel Can now switch from report bug to report cheater
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
Apply spoiling to blueberries
8 Months Ago
Fixed NRE when ent killing a ch47
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
Fixed RPC exception when a players frankenstein pet is killed
8 Months Ago
Merge from spoil_fruit_veg
8 Months Ago
Add spoiling to pumpkin and corn Dropped spoil time on all new items to 48 real time hours
8 Months Ago
Added a very WIP icon and world model
8 Months Ago
Merge from fix_dialog_hide_chat
8 Months Ago
Spoil potatoes as well
8 Months Ago
Fixed item info panel not being big enough to fit all 9 (!) rows of info when inspecting an apple
8 Months Ago
Added food spoiling to mushrooms, apples, cactus flesh, eggs, all berries They all last 4 real time days, significantly longer than meat Spoils into a new generic Spoiled Produce item
8 Months Ago
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)