239,411 Commits over 3,837 Days - 2.60cph!

6 Months Ago
Leaderboard backup, run #10659
6 Months Ago
military flamethrower sounds
6 Months Ago
Dynamic crosshair Random spread + muzzle start point Better camera shake Released Action Clean up
6 Months Ago
Minigun cine anim backups (session B takes)
6 Months Ago
Scene backup; retro tc showcase
6 Months Ago
Run filtering in two passes to eliminate any fireflies, realtime filtering looks as good as baked filtering now https://files.facepunch.com/sampavlovic/1b2911b1/465thMK9Yq.jpg
6 Months Ago
big scruffy beard adjustment
6 Months Ago
hair texture adjustments for colour wheel
6 Months Ago
Cherrypick 95062
6 Months Ago
Dupe file deletes
6 Months Ago
Merge from media_projects
6 Months Ago
ANTLR: Support any dimension arrays Use fast envmap filtering even for static ones, looks as good if not better than brute forcing if using a few more taps, delete reference_ibl_lighting.fxc (byebye)
6 Months Ago
Parent merge
6 Months Ago
Merge from save248
6 Months Ago
Fixed timer time not editable until powered
6 Months Ago
Remove field which was only written to by our codegen
6 Months Ago
Cargo Ship avatar image for death screen
6 Months Ago
Bug fixes by switching everything else to use phrases
6 Months Ago
Merge from main
6 Months Ago
Allow lipsync to be enabled on music player
6 Months Ago
Add SoundHandle.LipSync to opt into lipsync processing https://files.facepunch.com/layla/1b2811b1/sbox-dev_WgcnqBpoUH.mp4
6 Months Ago
Fixed IO entities handles gizmos drawn in world space instead of local space
6 Months Ago
Fixed smart switch duplicated power in handle due to merge conflicts
6 Months Ago
extinguisher scale adjust, fireblanket
6 Months Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
6 Months Ago
merge from main
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
Updated storage adaptor sockets names
6 Months Ago
merge from electricity_power_fixes/2
6 Months Ago
Clean up + groups
6 Months Ago
Crosshair Camera shake
6 Months Ago
Fix texture filtering inside ui_cssbox.shader Fix filtering in other UI shaders too
6 Months Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship
6 Months Ago
cctv desk basic prefab setup
6 Months Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
6 Months Ago
LocalPosAnim for screen signal distort.
6 Months Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
6 Months Ago
If door is cracked open, pressing E will open it all the way
6 Months Ago
Reapply 95063 w/ compile fix
6 Months Ago
Add SoundHandle.SampleRate
6 Months Ago
CSS box shader - D_BORDER_IMAGE combo should be range 0..2 Fixes sbox-issues/issues/4874
6 Months Ago
Merge from main
6 Months Ago
6 Months Ago
Various screen related.
6 Months Ago
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6 Months Ago
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6 Months Ago
Removing shape from body will only remove contacts associated with the shape, not all contacts of the body
6 Months Ago
subtracting 95063 - compile issue
6 Months Ago
3p minigun - shortened fire anim to be more responsive