240,125 Commits over 3,837 Days - 2.61cph!

8 Months Ago
Cleaned up ASE templates and added working Rust/Standard template w/ custom inspector
8 Months Ago
Deleted unused shader (UI.Additive-SoftMaskable)
8 Months Ago
Conditional mirror code path (static; off for now)
8 Months Ago
Force the player out of god mode if the tutorial needs to kill them
8 Months Ago
Merge from tutorial_island
8 Months Ago
Fixed help prompt videos not updating
8 Months Ago
Support Scene.trace.Body (todo: multi, sweep) https://files.facepunch.com/layla/1b1211b1/sbox-dev_G86CwDirl8.mp4
8 Months Ago
Merge from /main/hackweek_visualshader
8 Months Ago
Fixed tree billboards being aggressively culled after 92683
8 Months Ago
Add FlexScipedUpdate so it's easy to do batched updates which run layout immediately after instead of deferring until LateUpdate
8 Months Ago
Fied not showing the decrease grid size button (oops)
8 Months Ago
Truck models update
8 Months Ago
Scaling fix. Sandbag hit update.
8 Months Ago
Distance scalers.
8 Months Ago
Flesh impacts
8 Months Ago
Split up harbor crane mesh for gameplay setup
8 Months Ago
Replace prediction inside ceiling light
8 Months Ago
Two columns for input bind list
8 Months Ago
Fix RPC that were passing null in the function name
8 Months Ago
Setting SceneModel.AnimationGraph to null resets to model animgraph instead of crashing
8 Months Ago
Added Game Binds modal (accessible via Game.Overlay.ShowBinds())
8 Months Ago
Fix ColorControlWidget popup not constraining to screen
8 Months Ago
▊█▇ ▄▅▊▇▄▅▊▅ ▉▄▍▆ ▌▊ ▉▇█▉▆▋▅ ▇▅▅▆▇█▅▅▄ !▇▅▆ ▅▋▊▉▊▍▆▄▍ ▇▋▆▅▆▅▇▋ ▄▅█▋ ▅_▊▍▉▄▊▋█ !▍█▋▋▄ ▋▌▌▌▋▉▍▊ ▅▄█▌ ▅▅▆▌█/▄▅▋▉▍▅▋▍▉▆▉▊▄▌▍▉▅█▇█ !▌▆▊█▄ ▍▉▉▊▍▉▉▊██ ▊▄█▋▊▅▌▅▆█ ▄▅▆ █▇▍▊▌/*.▇▊▋ █▆ ▉▍▊ ▅▇▊▋▍▍▉█▇ !█▊▋▊▆ ▍▄█▄▍▌▇▅▇▄ ▍▊▆▌▊▅▋▍▋ ▄▄▉▉▉█ ▄▉▋▄▌ ▇▌▅▄▊▋▄▆▉▅ ▆▍▍▊▋ ▇▊▋▌▆▋ ▋▍▊ ▆▇█▌▉▌▆ ▊▅█ ▊▄█▆▅▍▄█▇▊ ▌▅ ▉▍▋▄ ▇▌▍▋▅ !▉▍▉'▌ ▆▆▅▋▊ ▌▊▋▉▍ ▊▌ █▊▌▆ ▆▇▇ ▌▄▋ █▄█▉█▊▇ ▆▄▅'▍ ▇▌▊▌▋▋ ▌▅▇▄▄▅▆ ▍▅▄▉▍▆▊▋▋ ▉▋▄▆▅▇▍ █▆ ▌▉▍▄▋ ▅▇█▉█▊ ▊▋▇▍▆▉▆ ▉▌▇▌ ▉▆▊▇▍▋ █▊█▅ ▍▌▆▉▆▌█▌ !▆█▊▅▄ ▄▌▇▅▄▉▅▇ ▉▌▄▍ ▋█_█▆▉▍▍▄█ !▋▌▅'▇ ▄▋▌▋▉▌ ▅█▅_▉▉▉/▊█▄▆▋▇▄▆▊▉ █▍▊▊▉▋▄▉ ▇▍▆▋▄ ▌▆▊▄▍▌ █▉▍▍ ▋▌▉▌▌▊▇ ▌▍ ▋▉▇▌ ▅ ▌▇█ !█▊▅▉▆ ▍█ ▆▄▅▇▄▇▆▍█ ▄▌▋▍▌▆▌▍ ▅▇▍▉█▇▉ ▅▊█▄ ▍▋▇█▍▄ ▉▋▉▄ ▋▉▉▉▌ ▌▆▅▇▉▆
8 Months Ago
Move the prediction check from all RPCs into `SignalBroadcast`
8 Months Ago
Don't pass input to SceneView when clicking its toolbar
8 Months Ago
Regex + manual tweaks to remove sourceConnection from all RPC methods as it's only used in a single RPC but takes 8 bytes each packet
8 Months Ago
Creating an invalid hull or mesh physics shape will always return a valid shape (tiny sphere) so warn when this happens
8 Months Ago
Constrain to screen input action delete & edit popups
8 Months Ago
Enqueue packets for demo from network threads instead of main thread
8 Months Ago
▍██▉▍▉
8 Months Ago
Clear the blocked topologies navigation list for tutorial Chickens so that they can move around on tutorial island correctly
8 Months Ago
Title case and remove whitespace when creating new components
8 Months Ago
Add Rigidbody.MassOverride
8 Months Ago
Added_Concept_Models
8 Months Ago
Player movespeed based on disease. Initial bomb vars Keep list of players by slot to avoid using Scene.GetAllComponents all the time. Fully update PlayerCard
8 Months Ago
Horizontal_Crusher
8 Months Ago
▇▇▉▄ ▋▇▄▄██ ▌▊█▊█▅. ▋▌▄▄ ▊▋▇▆▄▅ ▄▉█.
8 Months Ago
Initial health system, respawn logic
8 Months Ago
▆▋▅▊ ▌▊▅▍▅▋ ▇▄▄▉▄▌▌.
8 Months Ago
Delete models/Horizontal Crusher directory
8 Months Ago
network++
8 Months Ago
Delete models/Horizontal Crusher directory
8 Months Ago
Update active state on OnAwake instead so can set initial vars immediately
8 Months Ago
Fixed disableWearable check in client Cleaned and rebuild codegen
8 Months Ago
Add files via upload
8 Months Ago
Create Horizontal Crusher
8 Months Ago
Fix timeleft Set initial lobby time to 30s
8 Months Ago
Hide pickups if player is isvalid Add better state system
8 Months Ago
merge from server_noconsole
8 Months Ago
merge from save246 - excavator yaw prefab, disabled renderer batching on props onboard