193,068 Commits over 4,049 Days - 1.99cph!

39 Days Ago
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39 Days Ago
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39 Days Ago
Added catching cycle with catching animations to actually catch the boomerang
39 Days Ago
Way higher client rotation speed
39 Days Ago
Missed files
39 Days Ago
Fixed projectile rotation flipping for a few bezier steps mid way through flight
39 Days Ago
NRE check on boomerang rayhit get collider material
39 Days Ago
Update TC corpse prefab with simulated gibs - still needs some love but looks better
39 Days Ago
merge from softcore_update -> tc_changes
39 Days Ago
merge from softcore_update -> aux2
39 Days Ago
Fix `RemoveFractionOfContainer()` method getting removed in the merge
39 Days Ago
merge from respawn_changes -> softcore_update
39 Days Ago
merge from softcore_update -> respawn_changes
39 Days Ago
Merge from high_walls_skins
39 Days Ago
Added new adobe high wall & gate pack, update the high wall and gate to require this new pack rather than requiring the adobe building skin
39 Days Ago
Merge from vines
39 Days Ago
Attacking a vine will standing near one of it's destinations will make the vine swing to that destination if it is not at that destination
39 Days Ago
merge from softcore_update -> respawn_changes (before the merge from main)
39 Days Ago
Added a temp interaction icon
39 Days Ago
Change DroppedItemContainer to use the same `RemoveFractionOfContainer()` method that softcore uses - expose static function for moving multiple containers into a single inventory inside DroppedItemContainer - also change ContainerCorpse to point to the same static function that the DroppedItemContainer uses - remove default destroyPercent of 0, force it to be supplied to the method
39 Days Ago
Don't show the world vine to the person riding that vine in first person
39 Days Ago
Fixed vine repositioning incorrectly when swing ends, refactor vine visual out into it's own separate class/hierarchy and move into a budgeted update method
39 Days Ago
Merge from creative_alwayson
39 Days Ago
Update FP.Steamworks - possible fix for steam load error
39 Days Ago
Merge from main
39 Days Ago
Scene backups/unsaved
39 Days Ago
Merge from jungle_update, better crocodile behaviour
39 Days Ago
- Make croc better at pretending to flee to bait player into following it to the water - Make croc even more sluggish when it didn't take enough damage to be angry - Give croc same protection value as tiger (effectively buffs melee weapons which would be moskito bites otherwise)
39 Days Ago
Merge from jungle_update
39 Days Ago
Merge from jungle_update
39 Days Ago
Merge from snakes
39 Days Ago
Force snake back into alert anim when reappearing. Restore rotation. Fix some warnings from trying to play anims on disabled GO.
39 Days Ago
Zero exit time for idle->alert. Detect being enabled again after reposition.
39 Days Ago
Refactor ContainerCorpse to use `RemoveFractionOfContainer()` so all "remove fraction of items from inventory" methods share the same logic
39 Days Ago
Add ability for `RemoveFractionOfContainer()` to take out different percentage than 50% Fix it not looping backwards since it's iterating while removing items Fix single stack items not being removed from source container
39 Days Ago
Merge from snakes
39 Days Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
39 Days Ago
Add client events for disappear/reappear. Play (placeholder) rustling sounds when disappearing and reappearing during location change, to make it easier to track the snake. Increase player movement speed reduction to 70% (but still much shorter duration)
39 Days Ago
Fixed seismic senor and electric heater volumes
39 Days Ago
Merge from quality_level_squash: Remove all quality levels but one
39 Days Ago
main -> io_consistency
39 Days Ago
Attempts to stop boomerang flipping mid way through its flight
39 Days Ago
Fuel generator has an exhaust FX when active.
39 Days Ago
Fixed infinite loop with removing world decals
39 Days Ago
Refactor so `RemoveFractionOfContainer()` method is moved from softcore gamemode -> ItemContainer
39 Days Ago
Revamped heater and fixed mipmap light bleed. Electric furnace doesn't spew embers. Tesla coil shadow opt.
39 Days Ago
merge from softcore_update
39 Days Ago
ItemContainer merge unfuckery
39 Days Ago
fix decals RTs when 0 decals
39 Days Ago
merge from softcore_update