125,605 Commits over 4,171 Days - 1.25cph!

54 Days Ago
Set client entities internal value instead of resetting the hidden value itself
54 Days Ago
Vis/parent checks for auth wip
54 Days Ago
Fix notifications for ultrawide
54 Days Ago
Potential fix for footstep NRE
54 Days Ago
Update Abyss Pack and Industrial
54 Days Ago
renamed pilot hazmat skin asset name to pilot pack
54 Days Ago
Fixed rare scale issue when opening skin modal
54 Days Ago
fix build
54 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
54 Days Ago
update lumberjack and wallpaper pack with new media
54 Days Ago
Updated backpack textures
54 Days Ago
Loading Screen and Bootstrap views ultrawide fixing
54 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
54 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
54 Days Ago
Added a warning when the steam overlay failed on checkout
54 Days Ago
modding_prefabs_july -> main
54 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
54 Days Ago
merge from new_menu
54 Days Ago
merge from main
54 Days Ago
merge from main
54 Days Ago
merge from Locker_Collider
54 Days Ago
merge from fix_camera_jump
54 Days Ago
merge from fix_flashlight
54 Days Ago
merge from pilot_hazmat_dlc
54 Days Ago
Play menu tab box and headers
54 Days Ago
Fixed graphical artifact on bodies of water
54 Days Ago
Check for double priv. Save file update.
54 Days Ago
baked LODs of trawler ghost ship, updated prefabs
54 Days Ago
changed collision surface to metal
54 Days Ago
Merge from fog_save
54 Days Ago
Merge from hardcore_refresh
54 Days Ago
Merge from hardcore_refresh
54 Days Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
54 Days Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
54 Days Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
54 Days Ago
Remove some baked grass left over
54 Days Ago
Merge from hardcore_refresh
54 Days Ago
Show the players location on the map if they have a compass in their belt bar
54 Days Ago
Merge from main
54 Days Ago
Merge from parent
54 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
54 Days Ago
Can now craft an eoka in hardcore
54 Days Ago
Codegen, protobuf
54 Days Ago
Merge from main
54 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
54 Days Ago
Fill fog images in the state before sending to client
54 Days Ago
Fully destroy the fog grid when disconnecting/reconnecting
54 Days Ago
Client fixes
54 Days Ago
Fix State protocol not being updated
54 Days Ago
Disable a few more map things