160,848 Commits over 4,566 Days - 1.47cph!

37 Days Ago
Preemptive decal layer fix before shader is fixed. S2P.
37 Days Ago
merge from automated_testing
37 Days Ago
Fixed a bunch of incorrect mesh collider import settings that the automated tests flagged up
37 Days Ago
Stop character creator windows moving when orbiting around
37 Days Ago
Add crouch blends for turning anims, it used to just snap before.
37 Days Ago
merge from critter_animals
37 Days Ago
Fixed remaining ceiling light layers. S2P.
37 Days Ago
add warning ignore for compiler fix
37 Days Ago
Generator LODs and WIP Col shape
37 Days Ago
removed inventory controller, pointed player preview to base player animation controller
37 Days Ago
anim removals
37 Days Ago
Apartment render layers. Fixed shadow proxy issue on kiosks.
37 Days Ago
merge from main
37 Days Ago
fis hitboxes and death anim loops
37 Days Ago
Smoother crossfades
37 Days Ago
merge from main -> optimize_json_garbage
37 Days Ago
merge from main
37 Days Ago
Fix shields and diving tanks not showing up in the backpack slot in the loadout UI
37 Days Ago
merge from loadout_backpack_slot_fix
37 Days Ago
Merge: from ui_store_slim_ram - Bugfix: carousel buttons no longer have garbage textures when opening an store overlay page Tests: opened an overlay page
37 Days Ago
Bugfix: HttpImage - when picking nearest mip, use a cpu-side copy Doing gpu side copy seems to cause garbage if mip isn't streamed in Tests: made a standalone build and navigated to pack page, carousel buttons were okay
37 Days Ago
Stop c4 and satchels from matching roation when thrown - everyone agreed it looks worse
37 Days Ago
Added 2 rendering layers for light exclusion. Created exclusion rules for the new RP that match the old culling masks.
37 Days Ago
Fix composters getting bricked when splashed by water
37 Days Ago
merge from composter_sprinkler_fix
37 Days Ago
merge from machete refresh
37 Days Ago
Dont use none as a category
37 Days Ago
updated 3p throw and drop grenade anims to match viewmodel timing
37 Days Ago
Start with 'none' and have a full body camera
37 Days Ago
merge from crash_uploader_error_code -> main
37 Days Ago
Log HTTP error code to console / logs when the crash fails to upload
37 Days Ago
merge from skinnable_ladder_hatch
37 Days Ago
New updated fur shader with livestock pattern. just for testing
37 Days Ago
updated collision to match rig
37 Days Ago
Do the walk out animation first rather than the ground pose
37 Days Ago
Fix errors
37 Days Ago
WIP trying to fix frog animation
37 Days Ago
Added Beef and Mutton Pie Topper Model, Materials, and Textures Updated Pies Viewmodel and Model to include new toppers
37 Days Ago
widened armored triangle frame a smidgen (real word) so it doesnt clip various building tier frames
37 Days Ago
added shears icon
37 Days Ago
Undoing last commit ;)
37 Days Ago
merge from main -> base_occlusion
37 Days Ago
Dung gives 1 fuel
Rin
37 Days Ago
Move small heavy fuse box in front of a window to allow players to add up to 5 fuses without needing a green key card S2P powerplant
37 Days Ago
added shears view model mesh and .worldmodel setup - no .item
37 Days Ago
Add additional tests
37 Days Ago
merge from loadouts_pos_fix
37 Days Ago
Updating triangle ladder hatch door position
37 Days Ago
Ensure you cant stir the biofuel generator when it overhangs an edge
37 Days Ago
Fix dismount not removing the stir bar