198,704 Commits over 4,140 Days - 2.00cph!

2 Years Ago
1/2 low hanging fruit visual facelift
2 Years Ago
NRE fix
2 Years Ago
▅█▍ ▋▍▉▉ █▆▆▌▍▉▌▋ + ▆▊▋▄▅ ▊▆▉▅▋▄ ▉▋▉▆▊
2 Years Ago
merge from main
2 Years Ago
Subtracting 84323 merge from save239 - Continued sfx errors
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
Add `StripChildren` prefab attribute to remove all empty child gameobjects Add to wall prefab
2 Years Ago
Better staircase collision on Tugboat (for gunplay)
2 Years Ago
Adjusted a couple of corner colliders on tugboat
2 Years Ago
use a default value for wave attenuation if WaterSystem.Instance is null
2 Years Ago
NRE fix reapply changes reverted in 84315
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
Subtracting 84300 84299 84298 84297 - Sound fx commits
2 Years Ago
fixed combat knife crate untie not counting towards mission status
2 Years Ago
▍▋▌▊ ▄▋▋▍▅▄▉ ▅▌▋▊▊ ▋▆▅▇▇ ▅▍▊▉ ▌▅▇█▋: █▌▅▍▅▆▊ ▅▋ ▄▇▉▋▆
2 Years Ago
▇█▅ █▊▌▇█▄▋▌ ▇▅▅ ▍▄▇▊▄▍ ▅▍▋▆█
2 Years Ago
Merged fuel_engine_basic oiljack_arm and updated colliders and the prefab for the animators.
2 Years Ago
Add some debug
2 Years Ago
LODs will adjust their distance based on FOV / when you zoom in
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
Merge from main -> global_networked_bases
2 Years Ago
▅▍▋ ▌▆▇▍▇▉▆▄ ▍▍▍▉ ▉▇▆▋▇▉'▍ ▋▄▆█▄ ▆▌▆▊ ▇▍▉▊▊ ▌▇ ▉ ▋▇▍▆▌▇
2 Years Ago
Tugboat protection changes
2 Years Ago
merge from main
2 Years Ago
merge from analytics_building_color
2 Years Ago
Pumpjack - Applied changed on the model - Optimized the colliders - Added gibs - Deleted old files - Updated the prefab with the new files
2 Years Ago
ocean wave volume tweaks
2 Years Ago
update tugboat PhysicsSounds ignored layers
2 Years Ago
server compile fix
2 Years Ago
ocean wave ambience
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
merge from main -> analytics_building_color
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Reduce stiffness a bit more towards the end of the chain to make it more stable
2 Years Ago
Backport crash fix for DMX unserializer
2 Years Ago
Fixed moonpool surface not really rendering at all.
2 Years Ago
Fixed a crash due to DMX unserializer Fix DMX parser breaking when failing to read external references, resulting in a crash
2 Years Ago
ferry terminal loot balance
2 Years Ago
Swamp & lake material fixes
2 Years Ago
vm diver ak - skinning updates tweaked cloth settings ( also reduced x rotation on chains 01 & 02 further down the chains to give more weight) burst cloth enabled
2 Years Ago
Fixed rivers almost being still. Normals & speed better match river source FX.
2 Years Ago
Added shadow proxy mesh to the tugboat prefab to minimize light leaks
2 Years Ago
2 Years Ago
Added "River Scroll Speed" property to River shader