130,558 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Fixed bugs with marker display.
Old markers are now resused.
Internal default shelter count stored.
Removed various debug checks.
Cleaned up code.
 
                
                
                
                
                
             
         
        
            
            
            
                
                player update. exported/set up spas12 shotgun anim set and popoluted its holdtype override ctrl with the new anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cleaned up on destroy code.
Fixed marker display.
Markers are now updated on destroy correctly.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed issues with double adding to limited list.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Made "parachute" solid ground checks & underwater checks only apply to parachutes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Redone limited shelter list setup for removal/addition
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix diving tank not right clicking to equip when wearing chest armor (will correctly unequip armor & equip diving tank)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed reliance on owner id
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Prevented client error on join. Ensured key exists in list before checking count.
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP 3rd person anim code.
RPC tweaks/checks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce weight scaling of backpacks dropped in the world to prevent rowboats capsizing instantly
Max weight 1kg per slot and only apply 50% of the weight of each item inside
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                surface.SetFont throws non halting error when font is invalid
This matches behavior of other font related functions
Remove unused things like sixense, replays and mp3player from builds
Restore filesystem_stdio.dll and AdminServer.dll for servers
The servers does run without them, but there are references to these in code
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                stopped vm casting shadows
 
                
                
                
                
                
             
         
        
            
            
            
                
                added 3p anims & updated override controller
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                speargun entity offset fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                3p anim and override controller updates
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from sky_lantern_height_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from nvg_fisheyedistortion_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from cactus_vs_scientist
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from switch_passthrough_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from waterpump_grav_combiner_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Diving tank now goes in backpack slot
Diving tank still conflicts with chest armor slot
 
                
                
                
                
                
             
         
        
            
            
            
                
                More experimental industrial changes - added the ability for an industrial transfer to pause a transfer mid-way through and resume on the next tick
The transfer stores it's current status (eg. we're transferring input 3 to output 8) and then resumes from that point 
This should have no impact on the splitting behaviour, it just spaces it out over more time
 
                
                
                
                
                
             
         
        
            
            
            
                
                Redone and broke shelter map markers again
 
                
                
                
                
                
             
         
        
            
            
            
                
                When backpack is dropped on ground add weight of items inside it to backpack
This prevents transfering backpacks with vehicles instead of dropping all items onto vehicle individually
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed client build issue - still to fix marker loading
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Further adjustments to overall vendor list
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add -noconsole command line option to disable the console handling on windows dedicated servers
Note you will not be able to type in commands with this, but reading stdout will work as expected instead of having things duplicated
 
                
                
                
                
                
             
         
        
            
            
            
                
                Aspect ratio fitted scrollview
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
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                player update. exported/set up grenade launcher anim set and populated its holdtype override controller with the new anims
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Dynamically pick correct heading