130,763 Commits over 4,232 Days - 1.29cph!

2 Years Ago
Merge SAMSiteFix -> Main
2 Years Ago
Removed unused collider from rocket_sam. Fixes sam rockets hitting themselves after the recent layer change. All other rockets already had their collider removed back in 2021.
2 Years Ago
Fixed NRE from sound array not matching fish type array in fishtrophy Updated fish animation
2 Years Ago
Disable frustum culling when a mirror is visible Render global networking from each mirror's camera Add toggle back to culling shader for frustum culling
2 Years Ago
added Paul's bloody burlap sack icon
2 Years Ago
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2 Years Ago
merge from gnb_window_fix
2 Years Ago
merge from base_decor_DLC
2 Years Ago
Don't show variants in the crafting menu
2 Years Ago
merge from main
2 Years Ago
merge from base_decor_DLC
2 Years Ago
merge from ammo_count_in_chests - fix unload ammo menu option not showing
2 Years Ago
Disabled global rendering on armored window
2 Years Ago
Add `job_system_threads` to control the number of workers in the job system `0` or `-1` will set it back to default amount
2 Years Ago
fish trophy song???
2 Years Ago
Moved #CLIENT outside of #SERVER block to fix unload ammo menu option not showing
2 Years Ago
remaining frontier item deploy sounds frontier item inventory handling sounds additional variations for storage barrel open/close sounds
2 Years Ago
Merge from main -> ammo_count_in_chests
2 Years Ago
▌▋▊ ▉█▌▉▇▌ ▉▅ ▌▄▊▍▊▅█▆ ▊▆█▄▆ ▅▋ ▇ ▋▅▋▆▆ ▍█ ▇▌██▄▋ ▊ ▄▊▍▆▊▉▄▍ ▊▄▍ ▅ ▆ ▊▇▋▇▇▋ █▋▅▄▆▍▍▉▆▅▅▋█ █▍▆▌▄ ▄▉ ▅ ▇▋▉▋▇▄ ▊▌ ▍▅▅▄▆▇ ▌ ▌▉▊▆▋▍▋▌ █▆█▊▆█▉▊ ▆▌▉▅▄▊▇ ▍▌▆▋ ▆▄▄ ▊▅▅▄▇▇ (▇▋ ▋▆▊▌▄ █▌▇█▇██▌▅ ▋▆▌▆▆▋▇▉▅█▌ █▊▆▉▆▅ ▅▆ █▅ & ▇▉▅▉▍▄ ▉▌█▌▉▅)
2 Years Ago
SantaMask
2 Years Ago
merge from base_decor_DLC
2 Years Ago
merge from rail_network_link
2 Years Ago
Wanted poster 4 pickup item ref fix Wanted poster desc update
2 Years Ago
Tweaks to the string on the skinning knife
2 Years Ago
Display longer segments of rail network links on the map
2 Years Ago
Fixed small spec issue on the portraits. Better tinting on poster 4.
2 Years Ago
Manifest
2 Years Ago
merge from rail_network_link
2 Years Ago
merge from base_decor_DLC
2 Years Ago
Poster 2, 3, 4 layout tweaks Mat for 4.
2 Years Ago
Train tunnel entrance placement check improvements (fixing placement too close to other monuments)
2 Years Ago
Fixed Sardine sliding in FishTrophy
2 Years Ago
Render Tool: - Now saves scene status before preview - Previews can now be reverted back to their original settings - Disabled preview and apply buttons should there not be a camera selected
2 Years Ago
exported deploy rifle anim
2 Years Ago
Fixed rail network link entrance sometimes overlapping small monuments like the rail entrance elevator hatch
2 Years Ago
Fixed lots of valid placement positions of the rail network link entrance being rejected
2 Years Ago
Make fps_max save, and add an option for it in video settings Save NPC health in duplications Internal code cleanups Removed useless macro, reduced usages of ErrorNoHalt in favor of its "with stack" alternative. ProtectedCall supports varargs just like pcall Update .gitignore
2 Years Ago
merge from base_decor_DLC
2 Years Ago
merge from main
2 Years Ago
Fixed mirror not reflecting lit or emissive surfaces
2 Years Ago
show all wanted posters in menu for now for QA testing
2 Years Ago
Unquie desc for Wooden Frontier Bar Doors
2 Years Ago
Updated Rail Road Planter Textures
2 Years Ago
storage barrel now requires DLC to unlock
2 Years Ago
hunting trophy large crafting cost - 100 wood
2 Years Ago
Rail Road Planter now requires DLC to craft Removed Rail Road Planter from loot table
2 Years Ago
can no longer apply lock to planters
2 Years Ago
Updated Fourth Wanted Poster Textures
2 Years Ago
Changed mirror blur effect to a cheaper circular kernel + enabled mips on mirror RT
2 Years Ago
merge from main