199,311 Commits over 4,140 Days - 2.01cph!
Fixed sleeping bags not actually being assigned to other players
Ensure sleeping bag quota is counted across server restart as well as when placed down
merge from tooltip_cleanup
merge from building_skins_3
merge from creation_gibs/
merge from respawn_changes
Update build scripts
Delete CleanSpawnIcons.bat
backport memory crash fix from x86-64 for vpk/shadercompile
backport gmpublish_linux fix
Disable DeleteButton in prefab & remove SetActive(false) from OnEnable()
Renamed Ashtrays to match naming convention
Renamed Scatter Cigarettes to match naming convention
Added and Setup Cigarette Scatter Meshes
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Fix NRE when opening map with sleeping bag on it
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Rebuilt Handmade Shotgun Shell World Model
Finished porting "Core/Foliage" to Rust Standard shader backend
Started cleaning-up/nuking Core
lorry trailer wip material setup
Added Third Ash Tray Variation
Completed Third Ash Tray Prefab
Updated and Fixed Handmade Shotgun Shell World Model LOD error
merge from save238 - continued crash troubleshooting, subtracted respawn_changes
subtracting merge from respawn_changes
Created Ash Trays and Cigarettes Prefabs
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More peg configs, more manual render bound overrides where needed.
Set manual render bounds for l300