130,842 Commits over 4,232 Days - 1.29cph!

2 Years Ago
Merge from /main/shader-std2decal-extended
2 Years Ago
Fixed decal layer order in inspector
2 Years Ago
tweak to mirror plane material, much more work on mirrors 1, 2, 3. implemented new blend material for paint layer
2 Years Ago
Updated HuntingTrophy_Large with lods Updated HuntingTrophy_Small with lods Moved some files around Added HuntingTrophy_fish
2 Years Ago
Re-added PlanarReflectionCamera to MainCamera prefab
2 Years Ago
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2 Years Ago
cherry picked 88250
2 Years Ago
merge with main
2 Years Ago
merge with main 2
2 Years Ago
Moved Detail Layer to below Decals and fixed decal tangent-space normals
2 Years Ago
added initial kick anim to player animator, added anim for frontier doors & animator (linked this in frontier doors prefab)
2 Years Ago
Added "Apply Vertex Alpha AO" option to blend4way shaders
2 Years Ago
Merge Pull Request Added net.Read/WritePlayer
2 Years Ago
Disallow making addon presets with empty names Also fixed number only names being unable to be deleted Confirmation when deleting addon presets Addon preset importing and exporting
2 Years Ago
Fix tutorial island animals from flagging as swimming (and so reducing speed) due to them currently being very close to sea level.
2 Years Ago
Set TutorialIsland MonumentNavMesh.NavMeshAgentTypeIndex to animal group so that animals bind to the navmesh correctly. Also reduced the MonumentNavMesh extents so they don't accidentally include sea bed in some situations.
2 Years Ago
fix tests
2 Years Ago
more mirror wip working out blend layer
2 Years Ago
HuntingTrophy_Large lods HuntingTrophy_Small lods
2 Years Ago
Slightly tweaked entrance terrain to fit the second entrance variant
2 Years Ago
Fixed specular version of blend layer
2 Years Ago
Fixed "Apply Vertex Color" toggle not working in "Rust/Standard Blend Layer" shader
2 Years Ago
navmesh issue debugging
2 Years Ago
Added UV2 option to detail blend mask UV Set and set it as default
2 Years Ago
Added base layer occlusion and detail blend layer; updated shader inspector
2 Years Ago
Setup Bath Tub Planter Folder Structure Added Bath Tub Planter Textures, Materials, FBX, GIB FBX, COL FBX Setup Basic Bath Tub Planter Prefab Setup Bath Tub Planter Materials, LODS, GIBS
2 Years Ago
Testing out storing a user id in a skull item as well as the name
2 Years Ago
Delete the empty gibs mesh, we'll just use the full gibs Icon
2 Years Ago
Allow additional leeway in the IsVisible check distance due to situations where we allow the entity's collider to extend beyond the entity's bounds
2 Years Ago
Splashable, igniteable, gibs, condition, save/load
2 Years Ago
Updated the URL on OBB.Trace to a new working one - SIGGRAPH has moved it. I thought Cool URIs Don't Change :(
2 Years Ago
Update FP.BurstCloth with a bunch of constraint logic changes Re-tweak all materials since the update has different parameters now Fix ghost costume bones being out of order (breaks sibling constraints!)
2 Years Ago
Initial torch implementation
2 Years Ago
Reinstate IsVisible changes
2 Years Ago
Added support for frontier door to open in both directions based on what side the player is on
2 Years Ago
missing file
2 Years Ago
more frame wip
2 Years Ago
Manifest, id fixes Added new GestureDoor component, plays a gesture on the player who opens the door, applied on frontier door Added a player inventory config for testing
2 Years Ago
Trains no longer collide with terrain. Fixes them not being able to enter train tunnels.
2 Years Ago
Play a bear roar sfx during the bear mission conversation
2 Years Ago
Don't play sfx for pings created by the mission objectives
2 Years Ago
Give more starting resources in base building mission Don't turn the mission provider to face the player Description fixes
2 Years Ago
Show all declared flags on the EntityFlag_Toggle inspector (needs to be declared in const fields)
2 Years Ago
Similar minor QOL edit. Add a note on why a flag is set client-side in CoalingTower
2 Years Ago
Added editor UI warning if EntityFlag_Toggle is used in an invalid location
2 Years Ago
merge from io_bed_issue
2 Years Ago
merge from cached_browser_tag_fix
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from main