reporust_rebootcancel

128,894 Commits over 4,232 Days - 1.27cph!

3 Months Ago
Checkout result button cant be toggled off
3 Months Ago
Fix monuments/vending machines briefly visible when map is fading in
3 Months Ago
Fixed cart not clearing correctly from prefs after a checkout
3 Months Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
3 Months Ago
More robust map viewing system Shows the proper loading wheel
3 Months Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
3 Months Ago
Merge from main
3 Months Ago
merge from new_menu
3 Months Ago
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs Cache loaded pages
3 Months Ago
Merge from main
3 Months Ago
Fixed store subbing twice to steam purchase callback Double instance safeguard for all pages
3 Months Ago
merge from new_menu
3 Months Ago
Safer home page singleton Bail out of server browser if instance is already found
3 Months Ago
new_menu -> main
3 Months Ago
NRE fix
3 Months Ago
compile fix
3 Months Ago
Proper method for formatting timespans as months,weeks,days,minutes and seconds in a translatable way Setup 'last joined' time for quick join and regular server entries Pack last joined time inside light server data we store in the menu json
3 Months Ago
merge from new_menu
3 Months Ago
Ultra wide fixes Always close the cart after a succesfull checkout
3 Months Ago
Checkout result buttons not clickable during the opening sequence
3 Months Ago
Added an horizontal scroll in the checkout result page for when you buy half of the store at once
3 Months Ago
Take a stab at fixing the rust plus button being unuseable when first joining a server
3 Months Ago
Setup quick join system Bypasses the history page (not super reliable), so we store the last connected server data locally Bit of work to ensure info is displayed properly More code cleanup throughout player join and connection classes
3 Months Ago
update from main
3 Months Ago
merge from main
3 Months Ago
Primary green button styles tweaks, to match blue primary
3 Months Ago
Bootstrap roboto sharpness tweak
3 Months Ago
Checkout result page polish
3 Months Ago
Equip the item on the player when a button is pressed
3 Months Ago
Reset the vertical scrollbar position to the top when typing in the filter box
3 Months Ago
Selecting item buttons from the scroll view now creates a worldmodel and a viewmodel, pressing a different item button replaces it. On player connection, the player's inventory is cleared in the case of having an editor loadout equipped - in preparation for giving the item to the player. Added a skydome to the scene from Playground to resolve lighting errors on some viewmodels
3 Months Ago
Loading screen tweaks
3 Months Ago
Fix code lock item being marked a redirect of itself, introduced in 124930
3 Months Ago
Fix not being able to set a guest code after reskinning
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
More toggleables: merge_damage (fixed), motion_list, remove_queue
3 Months Ago
Fixed menu having a 0.98 alpha while ingame
3 Months Ago
Set up 3p hc revolver anims, entity and override controller
3 Months Ago
Limited item glow tweaks
3 Months Ago
On checkout, clear the cart before creating a new journey ID
3 Months Ago
Fixed scrollview position anchoring to remain consistent when maximised
3 Months Ago
Session dialog styling
3 Months Ago
merge from naval_update
3 Months Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
3 Months Ago
Removed a mask on skin tiles, not needed Tweaks
3 Months Ago
Updated Rust.RenderPipeline package to remove static references to pipeline resources as everything needs to be handled via the Render Graph
3 Months Ago
Potential fix for "eject pistol shell not found" warning spam
3 Months Ago
merge from fogmethod1 (sky branch)
3 Months Ago
merge from main