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131,922 Commits over 4,262 Days - 1.29cph!

5 Months Ago
3p military flamethrower anims, entity and override controller setup
5 Months Ago
Add support for doubles,floats and primitives in reset static field gen.
5 Months Ago
Removed the white sphere on the bow arrow in the skin viewer (??)
5 Months Ago
3p anim updates for shotguns and launcher
5 Months Ago
Fixed skin viewer panning controls staying ON when exiting full screen while panning
5 Months Ago
Added an editor command to randomise the skins in the store
5 Months Ago
Better map settings
5 Months Ago
Add escape capture to server search
5 Months Ago
Draw map grids on our map viewer in the play menu. Grid shader is somewhat based off hopes and dreams.
5 Months Ago
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5 Months Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
5 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
5 Months Ago
turned backface cull back on on ejector seat 2nd material
5 Months Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
5 Months Ago
RHIB LOD material optimisation
5 Months Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
5 Months Ago
floating city scene update
5 Months Ago
Added NEW tags to header nav button
5 Months Ago
Merge from main
5 Months Ago
merge from new_menu
5 Months Ago
Store time logic tweaks
5 Months Ago
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5 Months Ago
Fix premium modal design
5 Months Ago
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5 Months Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
5 Months Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
5 Months Ago
Merge from main
5 Months Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
5 Months Ago
merge from new_menu
5 Months Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
5 Months Ago
Skins on sale from this week will now appear as marketable locked for X days
5 Months Ago
Fixed store search bar NRE
5 Months Ago
Replace old SHDO shader options, set keyword dynamically during bake
5 Months Ago
Merge from render_pipeline_testing
5 Months Ago
merge from basesculpture_rpccleanup
5 Months Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
5 Months Ago
ghost ship C and D variants set dressing progress
5 Months Ago
Reparent colliders in edit mode
5 Months Ago
Manifest
5 Months Ago
bake revert
5 Months Ago
Merge from main
5 Months Ago
Merge from parent
5 Months Ago
Merge from parent
5 Months Ago
5 Months Ago
Merge from main
5 Months Ago
Merge from hardcore_refresh
5 Months Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
5 Months Ago
Merge from main
5 Months Ago
Use SetTextureEx, handle camera struct better