reporust_rebootcancel

113,163 Commits over 3,928 Days - 1.20cph!

7 Months Ago
Merge from main -> ping_estimation_fallback
7 Months Ago
Add `runtime_profiling_persist` convar - by default runtime_profiling will turn off after restart - enable to save the convar across restarts
7 Months Ago
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7 Months Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
7 Months Ago
Changed default fallback smoothness values to 0.15
7 Months Ago
Added new spec/metal intensity (now working) and fallback (low shader LOD) params to blend4way and packedMaskBlend shaders
7 Months Ago
cherrypicking 100552 100553 100554 100555 100575 100576 100578 100583 100593
7 Months Ago
Codegen, manifest
7 Months Ago
merge from main
7 Months Ago
Minor placement check fix, sockets handle position tweaks
7 Months Ago
Merge from main
7 Months Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
7 Months Ago
Recycler lighting
7 Months Ago
Hill cliff placement progress
7 Months Ago
Shadow bleed fix.
7 Months Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
7 Months Ago
Cleanup visuals class Reformat targetting class
7 Months Ago
Road categories now available on networked worlds
7 Months Ago
Better placed server/client variable locations
7 Months Ago
phrases
7 Months Ago
storage warehouse material tweaks
7 Months Ago
Wallpaper reskinnable using the spraycan
7 Months Ago
divesite scene cleanup
7 Months Ago
Fixed material inspector errors when using packed mask blend shader
7 Months Ago
Progress backup
7 Months Ago
Added renderer batch component to binbag prefabs
7 Months Ago
adjusted spawn position for play mode to work
7 Months Ago
Jungle ruins initial scene setup for terrain, monument data and basic whitebox
7 Months Ago
merge from rotorwash_fixes
7 Months Ago
merge from CyclistHands
7 Months Ago
merge from HoveringBikeSpawns
7 Months Ago
Updated Legacy Wood Log Pile Materials Added Correct Components to create Snow Variations of the Legacy Wood Log Pile
7 Months Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
7 Months Ago
merge from hazmat_youtooz_lod_fix
7 Months Ago
merge from SidecarCollision
7 Months Ago
merge from 100574
7 Months Ago
merge from surrender_gesture_warning
7 Months Ago
merge from npc_vending_reset_fix
7 Months Ago
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7 Months Ago
Fix travelling vendor incorrect field defines
7 Months Ago
Merge from main
7 Months Ago
Updated client-side grounded check to match the server-side one in CarPhysics
7 Months Ago
Reload animation shows the correct shell being loaded via events rather than in an update (see UpdateAmmo event on reload and deploy)
7 Months Ago
Fixed missing buildings in radtown HLOD
7 Months Ago
Extended sidecar bike main collider further
7 Months Ago
Merge main -> SidecarCollision
7 Months Ago
Renamed friendly gesture to Surrender Added an optional description field to all gestures Added a warning to the Surrender gesture that it will allow other players to access your inventory (Will require a phrase rebuild for localization)
7 Months Ago
Adjust boogie board downhill force multiplier so it isn't active while on flat ocean
7 Months Ago
Fix npc vending machine sales data getting reset on server restart
7 Months Ago
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