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129,452 Commits over 4,232 Days - 1.27cph!

9 Months Ago
Use property blocks when lerping food color
9 Months Ago
Prefab label
9 Months Ago
Fixed pickup
9 Months Ago
Fixed the fix 114920 Cooking lerp was not working anymore
9 Months Ago
Workbench level 2 and 3 are now unlocked in techtrees the tier below
9 Months Ago
Update: hacky EventRecord profiling setup to track allocations Will need to discard this before merge Tests: ran in editor
9 Months Ago
Workbench level 2 no longer default blueprint Workbench level 3 no longer default blueprint
9 Months Ago
coop, hive, planter, cooking workbench, engineers bench techtree setup
9 Months Ago
bees -> crafting_update
9 Months Ago
Fixed not being able to shoot the bbq section
9 Months Ago
Can no longer deploy things on placed hive
9 Months Ago
bees -> crafting_update
9 Months Ago
Merge from crafting_update
9 Months Ago
Increase natural beehive bounds padding
9 Months Ago
Fixed bbq name on loot panel
9 Months Ago
merge from crafting_update/visual_cooking
9 Months Ago
Fixed cooking workbench erroring when cooking meals without any visuals (low grade fuel, ammo..)
9 Months Ago
merge from cookingv2
9 Months Ago
Hive, coop and workbench crafting gameplay base pass
9 Months Ago
New layout out bbq food points for less overlapping
9 Months Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
9 Months Ago
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9 Months Ago
Fixed effects so the mixing table side lights up when mixing and the oven side lights up when cooking with the bbq side
9 Months Ago
exported tiger drag animation
9 Months Ago
Add a new bbq derived child entity to the cooking workbench, overlaps the oven area on the right and functions like a regular oven Child bbq pipes through when it's on to the parent entity for effects changes, still needs work
9 Months Ago
harvesting tea world models / lods icon and icon hookup
9 Months Ago
Rebalanced some hive growth rates
9 Months Ago
- Item changes - Can feed honeycomb to chickens
9 Months Ago
bees -> crafting_update
9 Months Ago
bee_grenade2 -> bees
9 Months Ago
Disabled test gizmo
9 Months Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
9 Months Ago
heliconia rostrata files - models, textures, mats
9 Months Ago
merge from tech-tree-ux-improvements
9 Months Ago
blowpipe texture progress
9 Months Ago
Merge from crafting_update
9 Months Ago
Restored 1p_spectating_grenade_fix
9 Months Ago
Monument biome filter adjustments
9 Months Ago
Restored BeeSwarm changes
9 Months Ago
bees -> bee_grenade2 (again)
9 Months Ago
Jungle ruins S2P
9 Months Ago
bee_grenade2 -> bees
9 Months Ago
Moving jungle ruin prefabs to jungle_ruins spawn folder
9 Months Ago
crafting_update -> bees
9 Months Ago
clean up fridge volumes, more accurate
9 Months Ago
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
9 Months Ago
merge from io_research_table
9 Months Ago
crafter position fix
9 Months Ago
merge from jungle ruins
9 Months Ago
Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.