reporust_rebootcancel

135,719 Commits over 4,474 Days - 1.26cph!

9 Months Ago
Add "wait" command support, to help test an unrelated bug. Allows for chaining commands, waiting x frames, then chaining another set. for e.g. "teleportpos; wait 3; teleportpos;"
9 Months Ago
pt_boat_gun_setup -> naval_update
9 Months Ago
Turret placement setup
9 Months Ago
merge from main
9 Months Ago
Merge from main
9 Months Ago
Update water bottle anims
10 Months Ago
adding cannon animator for world anims
10 Months Ago
Cannon and character animations - first pass
10 Months Ago
merge from main
10 Months Ago
Blueprint fragment despawn rareity set
10 Months Ago
garage door unskinned meshes for flavien
10 Months Ago
merge from print_topologies_command
10 Months Ago
merge from fix_map_mismatch
10 Months Ago
Subtract merge from outboard_motor
10 Months Ago
merge from puzzle_reset_ignore_invis
10 Months Ago
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10 Months Ago
Updated LOD settings for Charity plushies
10 Months Ago
trying reduced sail thrust 3000->2000
10 Months Ago
Added exit time to damaging attacks
10 Months Ago
merge from main
10 Months Ago
Charity_plushies -> main
10 Months Ago
Updated pookie bear volumes, no more pookie stacking
10 Months Ago
Fix pooling error that was preventing sail/steering wheel deployment
10 Months Ago
boat stability work
10 Months Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
10 Months Ago
merge from codelock_entercode_cache
10 Months Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
10 Months Ago
Setup Single and Dual 50 Cal LODs and Colliders
10 Months Ago
tweaks to culling distance to several prefabs
10 Months Ago
Merge from parent
10 Months Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
10 Months Ago
anim updates for feedback notes
10 Months Ago
floating cities s2p
10 Months Ago
swapped mountable chairs left on all barges
10 Months Ago
swapped mountable chairs on floating docks
10 Months Ago
cleared flow on the supply barge middle area a bit for easier traversal some polish on small security tower set dressing
10 Months Ago
merge from save272 - Staging wipe
10 Months Ago
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10 Months Ago
medical barge set dressing polish
10 Months Ago
merge from main
10 Months Ago
security prison barge set dressing polish
10 Months Ago
merge from crosshair_allocs
10 Months Ago
network++ save++
10 Months Ago
merge from meta_shift/loot
10 Months Ago
Fix crosshair allocs
10 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
10 Months Ago
Add analytics when puzzles reset - how long it took before reset and how long players spent inside / blocking the puzzle - log puzzle reset settings and monument of the puzzle
10 Months Ago
scientist_boat_ai -> naval_update
10 Months Ago
Compile fixes
10 Months Ago
Codegen after merging naval update