126,263 Commits over 4,171 Days - 1.26cph!

58 Days Ago
holster position edited on p17
58 Days Ago
nailgun gun holster position and bounds edited
58 Days Ago
Store takeover priority override changes
58 Days Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
58 Days Ago
Set up entitys and override controllers for a selection of weapons
58 Days Ago
merge from fix_buried_weapon_ownership
58 Days Ago
merge from compass
58 Days Ago
merge from pilot_hazmat_dlc
58 Days Ago
Merge from hardcore_refresh
58 Days Ago
Death screen fade fix
58 Days Ago
Reassign the read only death screen fog images every time we open the death screen
58 Days Ago
merge from fogmethod1 (sky branch)
58 Days Ago
fix debug_cloud_position not reporting the randomized offsets
58 Days Ago
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58 Days Ago
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58 Days Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
58 Days Ago
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58 Days Ago
Merge from main
58 Days Ago
New setttings tooltips, re-organized some categories
58 Days Ago
Merge from spraycan_codelock_reskin
58 Days Ago
Merge from hardcore_refresh
58 Days Ago
Add back in the option to make the player not show their direction on the map, show an empty circle Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
58 Days Ago
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)
58 Days Ago
Checkout result button cant be toggled off
58 Days Ago
Fix monuments/vending machines briefly visible when map is fading in
58 Days Ago
Fixed cart not clearing correctly from prefs after a checkout
58 Days Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
58 Days Ago
More robust map viewing system Shows the proper loading wheel
58 Days Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
58 Days Ago
Merge from main
58 Days Ago
merge from new_menu
58 Days Ago
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs Cache loaded pages
58 Days Ago
Merge from main
58 Days Ago
Fixed store subbing twice to steam purchase callback Double instance safeguard for all pages
58 Days Ago
merge from new_menu
58 Days Ago
Safer home page singleton Bail out of server browser if instance is already found
58 Days Ago
new_menu -> main
58 Days Ago
NRE fix
58 Days Ago
compile fix
58 Days Ago
Proper method for formatting timespans as months,weeks,days,minutes and seconds in a translatable way Setup 'last joined' time for quick join and regular server entries Pack last joined time inside light server data we store in the menu json
58 Days Ago
merge from new_menu
58 Days Ago
Ultra wide fixes Always close the cart after a succesfull checkout
58 Days Ago
Checkout result buttons not clickable during the opening sequence
58 Days Ago
Added an horizontal scroll in the checkout result page for when you buy half of the store at once
58 Days Ago
Take a stab at fixing the rust plus button being unuseable when first joining a server
58 Days Ago
Setup quick join system Bypasses the history page (not super reliable), so we store the last connected server data locally Bit of work to ensure info is displayed properly More code cleanup throughout player join and connection classes
58 Days Ago
update from main
59 Days Ago
merge from main
59 Days Ago
Primary green button styles tweaks, to match blue primary
59 Days Ago
Bootstrap roboto sharpness tweak