131,235 Commits over 4,232 Days - 1.29cph!

48 Days Ago
food barge, environment volumes polish
48 Days Ago
Merge from vram_monitoring
48 Days Ago
Merge from main
48 Days Ago
Recalculating UV distribution metrics correctly for path lists to fix mipmip streaming issues with roads and rails
48 Days Ago
medical barge, environment volumes polish
48 Days Ago
supplies barge, simplified environment volumes down to 3
48 Days Ago
Manifest
48 Days Ago
Code gen
49 Days Ago
Very initial setup for small engine deployable
49 Days Ago
RPG HV Ammo - Reduced max texture size to 1k
49 Days Ago
Revert change to EditorSettings
49 Days Ago
Adding extra joints to small engine rig
49 Days Ago
Merge from naval_update
49 Days Ago
merge from deployable_cannon
49 Days Ago
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49 Days Ago
string lights red and green materials bunch of lighting on barges and docks
49 Days Ago
Add "wait" command support, to help test an unrelated bug. Allows for chaining commands, waiting x frames, then chaining another set. for e.g. "teleportpos; wait 3; teleportpos;"
49 Days Ago
pt_boat_gun_setup -> naval_update
49 Days Ago
Turret placement setup
49 Days Ago
merge from main
49 Days Ago
Merge from main
49 Days Ago
Update water bottle anims
49 Days Ago
adding cannon animator for world anims
49 Days Ago
Cannon and character animations - first pass
49 Days Ago
merge from main
49 Days Ago
Blueprint fragment despawn rareity set
49 Days Ago
garage door unskinned meshes for flavien
49 Days Ago
merge from print_topologies_command
49 Days Ago
merge from fix_map_mismatch
49 Days Ago
Subtract merge from outboard_motor
49 Days Ago
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49 Days Ago
merge from puzzle_reset_ignore_invis
49 Days Ago
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49 Days Ago
Updated LOD settings for Charity plushies
49 Days Ago
trying reduced sail thrust 3000->2000
49 Days Ago
Added exit time to damaging attacks
49 Days Ago
49 Days Ago
merge from main
49 Days Ago
Charity_plushies -> main
49 Days Ago
Updated pookie bear volumes, no more pookie stacking
49 Days Ago
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49 Days Ago
Fix pooling error that was preventing sail/steering wheel deployment
49 Days Ago
boat stability work
49 Days Ago
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49 Days Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
49 Days Ago
merge from codelock_entercode_cache
49 Days Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
49 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders