reporust_rebootcancel

111,294 Commits over 3,928 Days - 1.18cph!

4 Months Ago
Ensure upper bound clamp of the method version of AfterProtection is set to a large enough value so the value doesnt incorrectly clamp to the radiaition amount itself
4 Months Ago
deleted unused concrete_barrier material generated from fbx import and changed barricade_concrete and barricade_concrete_gibs fbx material import to embed then linked existing correct materials
4 Months Ago
Update: Audio RPC codegen Missed in my previous commit - support for audio.enablesoundpooling. Tests: enabled the switch at runtime, produced assertions (expected)
4 Months Ago
Update: RPC Codegen Somehow missed it despite generating previously. Tests: validated that I can dynamically switch it(even if it triggers my asserts - it's intentional)
4 Months Ago
cliff_hills_large_e tighter anchors to fix terrain holes
4 Months Ago
Cliff_tall_d fixed terrain holes
4 Months Ago
Merge from underwaterlights
4 Months Ago
Falloff tweaks. Brighter shallows.
4 Months Ago
merge from main
4 Months Ago
Ensure vendor grabs correct direction for peek
4 Months Ago
Merge: from soundmodulator_leak Workarounds the AudioAmbience NREs by disabling pooling (audio.enablesoundpooling). Tests: on Craggy shot up 20 scientists, rode a horse, cut down trees, placed 100 barricades - no uptick in pooling of sound modulators in telemetry. No old NREs triggered.
4 Months Ago
Merge from underwaterlights
4 Months Ago
Merge: from main Tests: none
4 Months Ago
v2 tuning of underwater.
4 Months Ago
merge from world_update_2
4 Months Ago
scaling flow forces with shore distance (needs more tuning)
4 Months Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
4 Months Ago
Travelling vendor calculates the correct starting distance
4 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
4 Months Ago
water treatment plant
4 Months Ago
Tin can alarms can no longer be picked up without building privileges
4 Months Ago
world_update_2 -> main (print statement was annoying!)
4 Months Ago
Removed spammy debug print statement
4 Months Ago
world_update_2 -> main
4 Months Ago
radioactive_water -> world_update_2
4 Months Ago
Bubble up rads called on server only
4 Months Ago
4 Months Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
4 Months Ago
world_update_2 -> main
4 Months Ago
radioactive_water -> world_update_2
4 Months Ago
Prevent bubble up from throwing an NRE
4 Months Ago
Phrase update
4 Months Ago
Merge: from main Tests: none
4 Months Ago
merge from localization
4 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
4 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
4 Months Ago
Fixed F7 report popup texts size again
4 Months Ago
merge from world_update_2
4 Months Ago
Fix missing small wooden box item/scene setup
4 Months Ago
Frontiersman turntables
4 Months Ago
4 Months Ago
merge from main
4 Months Ago
Merge from main
4 Months Ago
4 Months Ago
4 Months Ago
nuclear missile silo
4 Months Ago
Backups
4 Months Ago
Parent merge
4 Months Ago
Merge from main