reporust_rebootcancel

129,984 Commits over 4,232 Days - 1.28cph!

58 Days Ago
Merge from parent
58 Days Ago
merge from bicycle_bunnyhopping
58 Days Ago
Replace circle displace textures with radius, change displacement map to halfs (for now) to avoid precision issues when encoding, fix grass displacement issues with directional system, adjust blendmodes and use color mask to avoid blending height.
Rin
58 Days Ago
Merge from main
58 Days Ago
Split refinement.
58 Days Ago
Split procedure.
58 Days Ago
Splitting this sculpt into two different islands, because big.
58 Days Ago
Splatting
59 Days Ago
Island sculpts/cliffs.
59 Days Ago
Fixes
59 Days Ago
Scene backup
60 Days Ago
Clamp danger values Local to world (not the other way around)
60 Days Ago
Increase context resolution Harder steering over lower values
60 Days Ago
Rip out the old boat ai steering behaviour and fully replace it with a context driven version| Retain a map of interest and danger that correlates to a fixed set of directions around the boat Weight everything up and take the path of most interest + least danger
60 Days Ago
Move saving/loading code to c#, fix potential issue when some tiles are null
60 Days Ago
Remove old, unused singular parenting trigger. Now cache all block parenting triggers. Update AnyPlayersOnBoat to check all the individual triggers.
60 Days Ago
naval_update -> scientist_boat_ai
60 Days Ago
Better spacing values Disable RHIBs spawning in the deepsea for now
60 Days Ago
Temp hull.triangle.wood collision
60 Days Ago
Ent killing a boat block now kills the boat.
60 Days Ago
Merge from parent
60 Days Ago
Cannon icon
60 Days Ago
Merge from boat_building
60 Days Ago
Merge from block_collision
60 Days Ago
Plank, sail, steering wheel icons. Misc asset deletion.
60 Days Ago
Steering wheel description and item changes.
60 Days Ago
Correctly reset BoatBuildingBlock state for pooling to fix some deployment issues when using a pooled block.
60 Days Ago
Merge from parent
60 Days Ago
Merge from parent
60 Days Ago
Merge from main
2 Months Ago
Fix colored chat messages not being queued to the console thread - simpify chat messages in console from being half yellow & half green -> fully green
2 Months Ago
Messing with deepsea values
2 Months Ago
Manifest
2 Months Ago
Added AI RHIBs to the deep sea Codegen General cleanup
2 Months Ago
Deep sea specific RHIB prefab
2 Months Ago
▆▍▉'▅ ▉▉▊▉▉ ▅▌▆▊█▌▆ ▄▅█▍▅▅▄▄▇▇ ▋▆▌▅▆▆▆ ▌▊ ▋▍▋▊▊ ▊▋▍▆ ▆▊▍▄▆▊ ▄█▍▋▌▄▍█▌▆▌█ ▊█▌ ▊▍▋ ▋▄▇▆█ ▌▆█▅ ▋▋▋█▊▍▅ ▅▌ ▆▉▍.▊▌ █▍ █▌▆▄▉█▊▊ ▅▇▆▇▋▄▅█
2 Months Ago
▋▊▌▍▅▋▅ ▄█▋▅█ [▍▌▅▊▉▉█▉] ▄▍ ▌▋▆▋▌▉▊ ▇▌ ▍▌▌▇▋▅▄ ▉▄▌██▅▋▋▉▄▅ ▉▍ ▍▆▉▊
2 Months Ago
merge from optimize_windows_console -> main
2 Months Ago
Stop the boat driving if the driver gets doinked
2 Months Ago
Driver no longer has a gun out
2 Months Ago
Reduce number of feelers Prioritise forward direction Try to avoid flicking between similar directions
2 Months Ago
Floating city casino progress / finalized LOD0 Split the casino into multiple objects and setup prefabs for them Updated casino barge
2 Months Ago
Fix commands being sent from the console thread instead of being queued to the main thread
2 Months Ago
merge from main -> optimize_windows_console
2 Months Ago
Fifth attempt at avoidance logic
2 Months Ago
Fix broken bounds on the rhib storage drybox
2 Months Ago
Remove mounting debug code
2 Months Ago
Setup RHIB specific scientists Fix bounds on the new RHIB (actually play impact effects) Manifest
2 Months Ago
Merge from parent
2 Months Ago
Cherry pick boatai ddraw compile fixes