reporust_rebootcancel

113,482 Commits over 3,959 Days - 1.19cph!

10 Months Ago
merge from smallsign_stacking_fix
10 Months Ago
merge from workbench2_spraycan_oversized_collider
10 Months Ago
merge from Microphone_Stand_desc
10 Months Ago
merge from underwater_weaponracks
10 Months Ago
merge from CNY_Spear_typo
10 Months Ago
merge from electricty_power_fixes/ceilingligh
10 Months Ago
Fixed workbench tier 2 oversized spraycan prop collider preventing shooting through open gap
10 Months Ago
Fixed stacking small sign exploit for reals this time
10 Months Ago
Refactored init strafe and aggro code Fixed bug causing multiple changes of strafe drop out distance per tick
10 Months Ago
Refactored starting strafe code Ensured time since damaged threshold was appropriate for each damage type
10 Months Ago
Fixed microphone stand typo +reload -> +attack2
10 Months Ago
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10 Months Ago
weapon racks can no longer be deployed underwater
10 Months Ago
Updated Dragon Rocket Launcher desc
10 Months Ago
Fixed typo on CNY spear
10 Months Ago
manifest
10 Months Ago
Merged main into electricity_power_fixes/2
10 Months Ago
merge from toolcupboard_retroskin
10 Months Ago
merge from electricity_power_fixes/2/timer
10 Months Ago
merge from smartswitch_fix
10 Months Ago
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10 Months Ago
merge from save248
10 Months Ago
mossy rubble piles use material config instead of biome visuals
10 Months Ago
removed terrain layer from most rubble piles as it displays snow indoors in some biomes and there's no good way around it. We should tackle the transitions using depth bias ideally
10 Months Ago
military flamethrower sounds
10 Months Ago
Minigun cine anim backups (session B takes)
10 Months Ago
Scene backup; retro tc showcase
10 Months Ago
Cherrypick 95062
10 Months Ago
Dupe file deletes
10 Months Ago
Merge from media_projects
10 Months Ago
Parent merge
10 Months Ago
Merge from save248
10 Months Ago
Fixed timer time not editable until powered
10 Months Ago
Remove field which was only written to by our codegen
10 Months Ago
Cargo Ship avatar image for death screen
10 Months Ago
Bug fixes by switching everything else to use phrases
10 Months Ago
Merge from main
10 Months Ago
Fixed IO entities handles gizmos drawn in world space instead of local space
10 Months Ago
Fixed smart switch duplicated power in handle due to merge conflicts
10 Months Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Updated storage adaptor sockets names
10 Months Ago
merge from electricity_power_fixes/2
10 Months Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship
10 Months Ago
cctv desk basic prefab setup
10 Months Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
10 Months Ago
LocalPosAnim for screen signal distort.
10 Months Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.