128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Fixed the rendering issues with the bear-snow.decal material
                
                
                
                
             
         
        
            
            
            
                
                Updated Bee Grenade World Model FBX
Updated Bee Greande World Model Textures 
Fixed Bee Grenade Projectile Disappearing After A Certain Distance
Folder Tidy Up Aswell
                
                
                
                
             
         
        
            
            
            
                
                Meat cooking client prediction and server reconcilliation, wow
                
                
                
                
             
         
        
            
            
            
                
                Updated the deferred decal renderer to make it update its transformation matrix correctly when editing it within the scene view
                
                
                
                
             
         
        
            
            
            
                
                - Water no longer kills swarms, but instead works as a deterent
- Dont target people that are too wet
                
                
                
                
             
         
        
            
            
            
                
                merge from vehicle_build_privilege_fix
                
                
                
                
             
         
        
            
            
            
                
                edited y curve on tiger ledge attack jump rootmotiondata asset
                
                
                
                
             
         
        
            
            
            
                
                fixed vehicle building privilege cache reading as false negative
                
                
                
                
             
         
        
        
            
            
            
                
                improved cooking work bench gibs
                
                
                
                
             
         
        
        
            
            
            
                
                Added deferred indirect lighting and environment volume pass back to the camera prefab after merge
                
                
                
                
             
         
        
            
            
            
                
                separated client/server convars for trigger excludelayer behaviour
                
                
                
                
             
         
        
            
            
            
                
                created icons for the 4 armour plate variants
converted armour plates from LODGroup to MeshLOD
Cleaned up folders
                
                
                
                
             
         
        
            
            
            
                
                Wheat collectable layer fix
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed Wheat collectable using corn model
                
                
                
                
             
         
        
        
            
            
            
                
                Applied Harvesting buff to hunters pie
Pumpkin pie now gives +10% max health
                
                
                
                
             
         
        
            
            
            
                
                Removed comfort modifier from chocolate bar
Removed fishing booster from fish pie
Added comfort booster to fish pie
                
                
                
                
             
         
        
            
            
            
                
                Apple pie recipe is now 3x apple, 3x wheat, 3x honey
New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg
Remove old temp icons
Fixed recipe list caching between play mode sessions
                
                
                
                
             
         
        
            
            
            
                
                Possibly fixed looping fire fx on bee swam effect
Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed wheat missing from world population
Was lost in merge in 
112159
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from cookingv2 to crafting_update
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
                
                
                
                
             
         
        
            
            
            
                
                Cooking lerp, driven by the server for now
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_world_serialization_checksum -> main
                
                
                
                
             
         
        
        
            
            
            
                
                Add simple checksum tests
                
                
                
                
             
         
        
            
            
            
                
                Fix world serialization checksum not handling -0f
                
                
                
                
             
         
        
            
            
            
                
                Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
                
                
                
                
             
         
        
            
            
            
                
                Added cooking workbench recipes for cooked deer, bear, fish and pork
                
                
                
                
             
         
        
            
            
            
                
                Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
                
                
                
                
             
         
        
            
            
            
                
                Fixed spoiled horse meat being cookable and usable as bait
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
                
                
                
                
             
         
        
            
            
            
                
                Merge from 1p_spectating_grenade_fix
                
                
                
                
             
         
        
        
            
            
            
                
                Assigned the grenade impact to bee-grenade-explode (placeholder)
                
                
                
                
             
         
        
        
            
            
            
                
                Made the 3p held grenade not so small.
                
                
                
                
             
         
        
            
            
            
                
                Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay
This was an old issue, but more noticeable with the bee grenades
Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected:
Throwable Firecrackers
Flares
Supply Signals
Beancans
Bee Grenades
F1 Grenades
Flashbangs
                
                
                
                
             
         
        
            
            
            
                
                3p held visual consistency fix.
                
                
                
                
             
         
        
            
            
            
                
                Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness.
Now only uses 3 LOD states instead of 5.