reporust_rebootcancel

134,677 Commits over 4,444 Days - 1.26cph!

11 Months Ago
Update changelog
11 Months Ago
Merge from hardcore_refresh
11 Months Ago
Clean: wrap Task.Wait into a named lambda This will make it appear in server snapshots Tests: none, trivial change
11 Months Ago
Update: main thread now participates in occlusion task processing Tests: none, as I need to adapt more code to make it friendly to running on workers
11 Months Ago
Merge from main
11 Months Ago
merge from pilot_hazmat_dlc
11 Months Ago
merge from new_menu2/uishadows_optim
11 Months Ago
merge from fix_terrain_hole_clipping
11 Months Ago
merge from fogmethod1 (sky branch) - atmosphere fog brightness fix and value compensation
11 Months Ago
put foregroundfog shader in bundle
11 Months Ago
merge from brightnessfix
11 Months Ago
merge from main
11 Months Ago
Very minor tweak to underground after the shading formula fix.
11 Months Ago
Tweaked more things to compensate for the fixed fog calculation. Fixed the odd purple at dead twilight.
11 Months Ago
Various. Fog tweaks. Polish pass & consistency between weather types. Mitigated snow flake redness at twilight.
11 Months Ago
merge from new_menu2 - 127788 Fixed social context menu appearing under the friend list
11 Months Ago
Restored EditorSettings.asset, ffs Plastic why do you select hidden changes by default
11 Months Ago
Fixed social context menu appearing under the friend list
11 Months Ago
Moved TrueShadow OnWillRenderCanvas calls to the TrueShadowManager
11 Months Ago
Tagged 2 TrueShadows missing their update group
11 Months Ago
merge from fix_hardcore_spawning_mlrs -> main
11 Months Ago
Fix SpawnIndividual respawning the MLRS after 5 minutes by removing the MLRS from the SpawnIndividuals list as well
11 Months Ago
Chandelier - Missing metallic texture (thanks unity)
11 Months Ago
Chandelier - Replaced basemesh with baked lowpoly, corrected lightbulb positions
11 Months Ago
merge from new_menu2 - 127778 Fixed CUI not hidden when opening the main menu
11 Months Ago
Fixed CUI not hidden when opening the main menu
11 Months Ago
new_menu2 -> main
11 Months Ago
Add new toast types when you are kicked or banned
11 Months Ago
Fix issues with notification icon popping up whne it shouldn't be Remove rendundant code Added dedicated name support to store heros
11 Months Ago
Security speakers and spotlights
11 Months Ago
- render foreground atmosphere fog occlusion of clouds in reflection probe - fix mistake in atmosphere fog integration math causing it to appear darker than it should (fixes the ocean reflection discrepency, will need some retuning to compensate)
11 Months Ago
Setup Animations button in the bottom left to open a collapsable scroll view. Works harmoniously with the Items and Wearables select collapsable scroll view - animations button forces collapse of select scroll view, items/wearables button forces collapse of animations scroll view.
11 Months Ago
Update: work-in-progress task splitting for server's occlusion checks Rewrote the high level code to be able to run PlayerFound/Lost in batches on worker threads - need to confirm if it's legal Tests: none
11 Months Ago
merge from add_pumpkin_lowgradefuel -> main
11 Months Ago
Pilot Ejector Seat - Updated 4K textures for Media Team (I'm so sorry)
11 Months Ago
11 Months Ago
Pilot Ejector Seat - Updated LODs, updated textures, updated icon
11 Months Ago
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11 Months Ago
merge from fix_hardcore_spawning_mlrs -> main
11 Months Ago
Sort categories and entities alphabetically in ai demos viewer
11 Months Ago
Fix heavy not repositionning when the minigun muzzle is blocked but his eyes are not
11 Months Ago
merge from new_menu2
11 Months Ago
Ensure the selected item viewmodel always has the same player skin as the spawned PlayerModel
11 Months Ago
Fixed gesture wheel store packs not showing up Fixed item store tile names not using the translated version when not overriden by a takeover
11 Months Ago
Commenting
11 Months Ago
hooked up retro pattern material
11 Months Ago
new_menu2 -> main
11 Months Ago
Fixed the missing texts on store heroes (regression from the store)
11 Months Ago
Fixed editor PlaySoundFirstPerson NRE when there isn't a local player. Added a Sound Manager to this scene so sounds work
11 Months Ago
Add a message to the companion page to ensure you've signed into the app if its not installed (hopefully that encourages people to relog if having issues)