reporust_rebootcancel

115,277 Commits over 3,959 Days - 1.21cph!

1 Year Ago
progress - texture set #3 texture polish
1 Year Ago
Fixed macro textures not allowed to tile
1 Year Ago
Restoared sav to 243, stomped in 90484 ServerSideRagdolls merge, resulting in servers rolling back to last months savs Network++
1 Year Ago
Ensured shelter and door have same protection. Ensured if one entity dies and the other somehow hasn't died then to kill it. Reduced update health calls.
1 Year Ago
Closed small gap in door
1 Year Ago
Legacy shelter now aligns with terrain normal. Cost of shelter reduced.
1 Year Ago
Entity model
1 Year Ago
manifest rebuild - fixed manifest conflicts in standalone
1 Year Ago
Switch to SmoothStep instead of Lerp, for nicer movement at the end of sweeps
1 Year Ago
CraggyIsland cleanup
1 Year Ago
Smooth out sweeping
1 Year Ago
merge from fix_item_origin_network_updates
1 Year Ago
merge from legacybow
1 Year Ago
sway test
1 Year Ago
deleted unrequired model prefabs
1 Year Ago
item update, worldmodel prefab fixes
1 Year Ago
Adjust angle
1 Year Ago
Hide placeholder model. Setup detect pos.
1 Year Ago
merge from main
1 Year Ago
merge from sign_paint_improvements
1 Year Ago
merge from shot_through_fix
1 Year Ago
merge from building_skins_4
1 Year Ago
merge from b_shotgun
1 Year Ago
Fixed RPCSyncJoints being editor only
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Unsaved
1 Year Ago
Prefab setup
1 Year Ago
Merge ServerSideRagdolls -> Main. On by default, but can be disabled with 'serversideragdolls false' if needed.
1 Year Ago
Revert to letting corpse getting destroyed if parent is destroyed, due to errors on the trigger when destroying parents. "Cannot set the parent of the GameObject '{corpse}' while activating or deactivating the parent GameObject '{parent}'."
1 Year Ago
Confetti mechanics.
1 Year Ago
Improve dropped item behaviour when parent is destroyed
1 Year Ago
Don't destroy ragdolls when parent is destroyed
1 Year Ago
Merged shelter changes into main. Should fix NRE experienced by staging players.
1 Year Ago
Adjusted some shack item properties.
1 Year Ago
Fixed lots of placement issues with the shelter. Animals now react to the shelter as an obstacle. Can't place bags through the walls.
1 Year Ago
Visual threshold implementation
1 Year Ago
m4 shotgun sounds
1 Year Ago
Merge ServerSideRagdolls -> Aux2
1 Year Ago
Added a separate useAimOffsetLayer toggle to Held Entities so that the aim offset layer can be disabled while also disabling spine ik
1 Year Ago
Merge from main
1 Year Ago
Serversideragdolls convar now also adjust physics layer collisions, and is properly replicated + saved
1 Year Ago
EmissionOffsetStepped is now client only and won't run if the camera is further than 15m away
1 Year Ago
removed duplicate lod group
1 Year Ago
progress - texture set #3
1 Year Ago
Merge from main
1 Year Ago
Setup random variants to roof's bottomline prefabs
1 Year Ago
progress backup
1 Year Ago
Remove locked crate icon from map when any item is removed from a hacked crate
1 Year Ago
Add slider to control brush spacing Add paint.brushSpacing convar to control it from binds too