198,704 Commits over 4,140 Days - 2.00cph!
Quitting is now an option
Formed an opinion on janky speed controls
crocodile sauce and other stuff I cant remember
Formed an opinion on escape key usage.
Fixed InteractionTriggerSettings NRE
Latest prefab changes, AO, settings
Make ConsiderationSettingsWrapperDrawer great again
Started to refactor the Gamemanager and networking
Made ConditionSettingsWrapperDrawer sexy and use AssetMenu
Improved hack in Senses a bit, to update the AllyRival opinion value when we already have a defined relationship with the unit in question.
Merged Relationship Opinions branch to Main.
A good time to merge from main.
Relationships are hard work!
Split gamemanager into two parts
Lr300 gunshot tweaks round 2
Automated Linux DS Build #425
Automated Windows Build #425
* Fixed Model Viewer background for Hammer
* Updated Crossbow materials
Fixed ore spawners in the military tunnel monument
Building AI Module tweaks
Fix for RUST-984 - Roof prefabs not casting shadows from the sides
Fixed swimming being a pain in the ass in the military tunnels
rotated hub so it fits road. deleted buildings clipping bridge
added new parts to city 2 scene including new hub and added new roads
Adjusted muzzleboost firing rate scalar to compensate for the full auto repeat delay fix
Lighthouse monument visual update/polish
Code is compiling again, time for some cleanup and get rid of deprecated stuff (some things might be lingering in the execution path still, so will have to do this before I merge to main).
Lighthouse layout changes and cleanup
Added two more projectile rejection cases to combat log
Hit area in combat log is lower case
Initial driveable car import.
Evac pipes in canyon now cull
MT roll up doors now cull
fixed some facility rooms in MT not culling
big numbers decals on walls and doors in MT now cull
fixed a not culling wall block and industrial prop in trainyard
bottom powerplant chimney pillars do not cull (no more floating chimneys)
Added ShowSize utility script
disconnected light wrapping for now to stop the weird white at night bug