199,207 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Fixed some exceptions
8 Years Ago
wip voxel raytracing for los
8 Years Ago
Updated camera Added post controller
8 Years Ago
Fixed floating addons not being mounted on dedicated servers
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8 Years Ago
Automated Linux Build #626
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8 Years Ago
Automated OSX Build #626
bot
8 Years Ago
Automated Linux DS Build #626
bot
8 Years Ago
Automated Windows Build #626
8 Years Ago
Compile fix
8 Years Ago
PlayerController interactables use List because FixedArray is uesless in this context
8 Years Ago
added an initial more precise raycast to unit selection / mouseover
8 Years Ago
Merge fixes
8 Years Ago
PlayerController cleanup, role defs save
8 Years Ago
airfield underground sewer and bunker network WIP
8 Years Ago
Fixed NRE in PlayerController.HandleWorldInteraction
8 Years Ago
Pipes collider fix
8 Years Ago
Various
8 Years Ago
▌▆▋▍▋▉▍ ▊▅▋▄▅.
8 Years Ago
fixes, splats adjustments
8 Years Ago
Ak47 world model uv fixes
8 Years Ago
Fix for RUST-1590 - Locker placement difficult
8 Years Ago
Mouseover fixes
8 Years Ago
Fix
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8 Years Ago
Automated OSX Build
bot
8 Years Ago
Automated Linux Build
8 Years Ago
fixed tooltips not going away
8 Years Ago
made foliage deferred and tidied up assets
bot
8 Years Ago
Automated Windows Build
8 Years Ago
Starting beds.
8 Years Ago
GM:RenderScreenspaceEffects will no longer be called with ViewData.dopostprocess set to false
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8 Years Ago
Automated Linux Build #627
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8 Years Ago
Automated OSX Build #627
8 Years Ago
Removed Matt's changes
8 Years Ago
Removed ILuaInterface::ThreadLock/ThreadUnlock, ILuaInterface::SetupInfiniteLoopProtection Removed GMMODULE definition, GLua namespace Added ILuaBase::SetState ILuaInterface::PushColor/GetColor use Color class instead of LuaColor A bunch of cleaning between ILuaInterface/ILuaBase
bot
8 Years Ago
Automated Windows Build #627
8 Years Ago
Branch for Matt's tree changes.
8 Years Ago
▍▊█▍▅▍█ ▅▋▋▄▆▆▄▇▄▄ ▉▊▇▇ (▄▇▋▌▌▆▍++)
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8 Years Ago
Automated Linux Build #628
bot
8 Years Ago
Automated Linux DS Build #628
bot
8 Years Ago
Automated Windows Build #628
bot
8 Years Ago
Automated OSX Build #628
8 Years Ago
getting ready netting wall frame
8 Years Ago
Removed BuildingStates enum & concept of states from Building Constructable buildings have a usability threshold, so that buildings can be used (e.g. shelters) before being fully complete Interactions can define whether the smartobject's parent entity must be flagged IsUsable for them to be enabled Added BaseEntity.IsUsable flag WIP building construction state persistence
8 Years Ago
Fixed NRE in Building.RequiresItem
8 Years Ago
fixed radial spam
8 Years Ago
added profiler hook and clarified some comments on unit selection raycast code.
8 Years Ago
More LOS stuff
8 Years Ago
Added ping display to network info screen. Also ignoring project *.user files.
8 Years Ago
Behaviour UI fuckeries
8 Years Ago
Big changes to addiction stats to handle multiple drugs, unlocking new types etc. May still change further.