199,517 Commits over 4,140 Days - 2.01cph!

7 Years Ago
update UI , tweak element alignement, slot border timer icon, icon font added icon to the map element prefab
7 Years Ago
update render layers and cull from the reflection probe
7 Years Ago
Fix for some skins showing incorrect lighting Touched relevant shaders
7 Years Ago
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7 Years Ago
Making all screens show when they should, and never when they shouldn't
7 Years Ago
Character type stuff. Can't get the proto plugins stuff to compile so converting the new unique int ID to a string for character pre-init sends for now.
7 Years Ago
Fixing up the cops'n'robbers mode. Increase ragdoll alive time to 60s so it should never reasonably outlive respawn times.
7 Years Ago
Updated Facepunch.Unity from Repo
7 Years Ago
merge from main. started apply rotation status to map buttons
7 Years Ago
Disable warning in SceneField
7 Years Ago
progress backup
7 Years Ago
more rotation wip
7 Years Ago
Fixed trainyard rooftop exploit
7 Years Ago
more
7 Years Ago
fixes
7 Years Ago
rotation maps appear at the top of the list, thicker border
7 Years Ago
Fixed barricades positions
7 Years Ago
fixes
7 Years Ago
Fixed issues with plugins project
7 Years Ago
Food supply readout shows total meal count
7 Years Ago
revised jackhammer textures after feedback and some new label geometry
7 Years Ago
UIPlayOnlinePanel wip menu rotation setup
7 Years Ago
no mo search
7 Years Ago
Applying parts of 27017 (Terrain maps use flat arrays)
7 Years Ago
map rotation icon change tweak tile marker /color/mat
7 Years Ago
some UIMapButton cleanup before reworking it to be reusable
7 Years Ago
Merge from main
7 Years Ago
[D11] Take out zip FTM
7 Years Ago
Updating Inventroy System
7 Years Ago
Some refactoring in preparation of the world SDK
7 Years Ago
Subtracted 27268, 27269; needs proper fix in skin caching
7 Years Ago
Conditions.SettlementBuildingCount is generic, can be used outside of AI Added SettlementNeedsCookingSpit Need Added SettlementNeedsFoodStorage Need Building addons are now properly added to their parent Building's Settlement Buildings with available addons can show a UI button above them (flagged in the addon settings) Fixed activity notification UI not being dismissable and showing incorrect counts
7 Years Ago
More refactoring
7 Years Ago
Updating inventory system.
7 Years Ago
7 Years Ago
Activity fixes
7 Years Ago
More refactoring
7 Years Ago
Removed FoliageGrid.Init debug log
7 Years Ago
StateSync
7 Years Ago
Fixed list initialization bug
7 Years Ago
Editor exposed a field
7 Years Ago
WIP letting game modes actually tell client what the current character selection list is. This is a non-compiling commit.
7 Years Ago
More work, but still a non-compiling commit for now
7 Years Ago
7 Years Ago
compass test
7 Years Ago
compass updates
7 Years Ago
More work but still not compiling. I promise the next commit will compile
7 Years Ago
Compiling again now
7 Years Ago
Assigning game mode character types
7 Years Ago
progress backup