202,113 Commits over 4,171 Days - 2.02cph!

bot
10 Years Ago
Automated OSX Build #204
bot
10 Years Ago
Automated Windows Build #204
bot
10 Years Ago
Automated Linux DS Build #204
10 Years Ago
More additions to building system. Looking at getting a live preview of changes + refactoring building runtime.
10 Years Ago
FOR FUCK SAKE spikeyslow prefab !A WIP spikey model/texture/mat/controller
10 Years Ago
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10 Years Ago
Diogo's shader fixes
10 Years Ago
Diogo's shader fixes
10 Years Ago
More fix
10 Years Ago
enable graphics jobs by default
10 Years Ago
young and female deer variations
10 Years Ago
Editor construction prefab preview
10 Years Ago
Retired ConstructionCollision
10 Years Ago
Server Cull / Client Cull game object tags work once again
10 Years Ago
Building prefab updates (now using PreviewMesh for editor preview)
10 Years Ago
Building skin updates (empty child object culling)
10 Years Ago
female and young wolf variations
10 Years Ago
Saved visual settings and defaulted to low
10 Years Ago
Tiny Unit.SetAge scaling tweaks
10 Years Ago
Don't spawn elder Units
10 Years Ago
-decisionlog stays on agent if pausing and unpausing -no valid goalplanvariant found logging added to decisionlog(also pops up in best decisions, currently)
10 Years Ago
External walls and window bars use SimpleBuildingBlock
10 Years Ago
Added quickshot effect
10 Years Ago
Wind generator uses SimpleBuildingBlock
10 Years Ago
Building deployable updates (retired Construction Skin layer)
10 Years Ago
-fixed decisionlog
10 Years Ago
Testing build produced by build server
10 Years Ago
-morale consideration fixed = cavepeople won't flee all the time
10 Years Ago
StatTypes cleanup
10 Years Ago
Retired Construction Skin layer entirely
10 Years Ago
Tweaks and fixes
10 Years Ago
Merge from prerelease
10 Years Ago
Merge from prerelease
10 Years Ago
Minor effect duration refactor, fix for ActionChain drawers not rendering correctly in EffectParametersDrawer
10 Years Ago
Merge from conditional_models_2
10 Years Ago
Merge from conditional_models_2
10 Years Ago
Animator speed/scale test
10 Years Ago
Updated ignore conf for Renderer module; updated diogo_copy2rust based on garry's Removed renderer enabled conditional from Renderer module Renamed Renderer/src/RustNative.h/cpp to Renderer/src/Renderer.h/.cpp
10 Years Ago
Testing plastic commands
10 Years Ago
removed can transition to self from a bunch of anims
10 Years Ago
Removed SystemInfo.cpp from Renderer
10 Years Ago
Can now access all bool anim params in viewer
bot
10 Years Ago
Automated OSX Build
bot
10 Years Ago
Automated Linux Build
10 Years Ago
Manifest
bot
10 Years Ago
Automated Windows Build
10 Years Ago
Temperature is now a Vital again, while Body Heat Generation Modifier is still an Attribute.
10 Years Ago
Some behaviour twaeks
10 Years Ago
Flagged datapack_list & datapack_paths as cheats Flagged host_framerate as cheat/replicated Fixed directory traversal in cl_screenshotname Fixed directory traversal in __screenshot_internal Removed devshots_screenshot
10 Years Ago
stairs models, LODs, COLs, ready to place prefabs, textures