reporust_rebootcancel

113,607 Commits over 3,959 Days - 1.20cph!

11 Months Ago
tweaked the start of env volumes in rig moonpool fixed loot barrel spawn on large rig S2P
11 Months Ago
merge from bradley_scientists
11 Months Ago
merge from oilrig_sat_tube
11 Months Ago
merge from vendor_ui_map_close
11 Months Ago
extended building topology reach in H2
11 Months Ago
merge from bring_back_vendor_names
11 Months Ago
Lowered barges, fixed a barrel spawn or two
11 Months Ago
merge from fix_connect_localhost
11 Months Ago
merge from fluid_splitter_fix
11 Months Ago
merge from ioentities_handles_naming
11 Months Ago
merge from disable_Easter2024
11 Months Ago
disable easter event Update menuvideo Update gameui
11 Months Ago
lowered both harbors by 1m S2P
11 Months Ago
re-applied water flooding to the H1 tilted barge. Water culling doesn't work in the middle of the sea visually
11 Months Ago
extended monument topology on H2 to prevent seaweed poking
11 Months Ago
Harbors terrain heightmap fixes
11 Months Ago
Merge from 24_04
11 Months Ago
Scene backup
11 Months Ago
Missing meta
11 Months Ago
Scene + anim backups
11 Months Ago
Reserialize every material in the project (1527 changed materials)
11 Months Ago
Parent merge
11 Months Ago
Merge from Minigun_2024
11 Months Ago
Enabled snapping on igniter, electric heater, laser light, sound light Disabled blend aim angle on a few other prefabs
11 Months Ago
Merge from harbor_tweaks_4_cargoship
11 Months Ago
Merge from bradley_scientists
11 Months Ago
Fix progress bar not working
11 Months Ago
Fixed door controller deployement overlapping issues
11 Months Ago
Fixed sprinkler deployement overlapping issues
11 Months Ago
Merge from main
11 Months Ago
Fixed snapping issues with components facing down (sprinkler, igniter...)
11 Months Ago
Merged main into io_entity_snapping/fixes/2
11 Months Ago
Move skinnable asset into root Tool Cupboard directory and fixed prefab name
11 Months Ago
Make BindRendererBouds component IClientComponent to fix asset warmup issues in server prefabs Updated construction guide mesh
11 Months Ago
Fixed not being able to convert a retro TC to a vanilla TC with spray can (make it's repair target the retro TC item def so that spray can understands the relationship) Fix spray can not copying over authorized players when switching between redirect TC skins
11 Months Ago
Various sidecar bike physics work. Should also be useful if we do a quad bike.
11 Months Ago
Merge from harbor_tweaks_4_cargoship
11 Months Ago
Adjusted resting position of container pickup cranes so the arm rests at around 40 degrees, should make it easier to climb when not moving containers S2p both harbors
11 Months Ago
Give the sidecar wheel basically no friction, so it doesn't drag the bike to the right
11 Months Ago
Remove leaning in air via throttle/brake. Going to try this as sprint/crouch instead
11 Months Ago
Smooth out the ground normal data. My stabilisation didn't like the instant changes
11 Months Ago
Bike stat tweaks
11 Months Ago
Fixed rotation on hanging ladder on rotating crane
11 Months Ago
Merge from harbor_tweaks_4_cargoship
11 Months Ago
Fixed cargo ship not finding nearby cranes if more than one harbor was in the world at a time Put a heap of debug logs in case this still doesn't fix the issue
11 Months Ago
Merge from Minigun_2024
11 Months Ago
Fix swing bridge moving on the Y slightly when it opens and closes at harbor_1
11 Months Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
11 Months Ago
Heavy Scientist viewmodel setup (for Paddy)
11 Months Ago
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