reporust_rebootcancel

113,613 Commits over 3,959 Days - 1.20cph!

11 Months Ago
Fixed cargo ship not finding nearby cranes if more than one harbor was in the world at a time Put a heap of debug logs in case this still doesn't fix the issue
11 Months Ago
Merge from Minigun_2024
11 Months Ago
Fix swing bridge moving on the Y slightly when it opens and closes at harbor_1
11 Months Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
11 Months Ago
Heavy Scientist viewmodel setup (for Paddy)
11 Months Ago
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11 Months Ago
Flamejet concept
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
Fixed "Snow Effect" material config
11 Months Ago
Harbor TerrainFilter tweaks in order to find more suitable placements
11 Months Ago
network++
11 Months Ago
merge from optimize_rpc_src_connection_2/refactor_2
11 Months Ago
LOD & fixes
11 Months Ago
merge from fix_hover_loot_backpack_vending
11 Months Ago
Fixed TerrainFilter, TerrainAnchor and TerrainCheck all returning false when out of terrain bounds (blocking many valid harbor spawn location)
11 Months Ago
merge from fix_backpack_hover_attachments
11 Months Ago
merge from WorldModels
11 Months Ago
merge from ui_pool_max_list_size
11 Months Ago
merge from server_hidden_stashes
11 Months Ago
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11 Months Ago
Fixed the remaining IO entities handles naming inconsistencies
11 Months Ago
Merged main into ioentities_handles_naming
11 Months Ago
merge from main
11 Months Ago
Optimized attack prefab.
11 Months Ago
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11 Months Ago
Fixed bug causing heli to be locked in an idle/orbit/strafe state if its target dissapears
11 Months Ago
Merge from bradley_scientists
11 Months Ago
minigun reloading wb2
11 Months Ago
Fix spinner wheel not resetting the camera to the expected rotation
11 Months Ago
Bradley scientist AI design update.
11 Months Ago
Reduce timer duration before returning to cover from chase.
11 Months Ago
Recall scientists if they or the bradley haven't been able to attack any targets for a while.
11 Months Ago
Merged main into electricity_power_fixes
11 Months Ago
Fixed client compilation
11 Months Ago
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11 Months Ago
skinned metal loops on minigun weapon model and animated a little shake on them when the barrel is rotating. Also made 3p idle animation loop smoothly
11 Months Ago
Additional fix for edit-mode reflection probe flicker
11 Months Ago
Merge main
11 Months Ago
Fixed water disappearing, in edit-mode, when focusing away from scene view
11 Months Ago
network++
11 Months Ago
subtracting 94814
11 Months Ago
Ensured cargo ignores height of waypoints - keeping it at the correct water height
11 Months Ago
merge from electrical_power_fixes/reactivetarget
11 Months Ago
merge from ioentities_handles_naming
11 Months Ago
merge from /main/electricity_power_fixes/flasherlight-sirenlight
11 Months Ago
merge from io_entity_snapping
11 Months Ago
Added Textures, Materials, Models for Other Seed World Models (Hemp,Pumpkin,Potato,Corn) Setup Other Seed World Model Prefabs Setup Other Seed World Model LODS
11 Months Ago
merge from wiretool_clearing_fix
11 Months Ago
merge from electricty_power_fixes