reporust_rebootcancel

138,015 Commits over 4,352 Days - 1.32cph!

9 Months Ago
off material for strip light
9 Months Ago
fluorescent light model
10 Months Ago
Found and increased a bunch of other heights: orbit, death, patrol etc
10 Months Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.
10 Months Ago
Added store editor convar to change your item inventory Added new store grid filters
10 Months Ago
Temporarily removed the Balanced and Max Performance DLSS modes as they are crashing the game due to an NVidia driver bug
10 Months Ago
Steering wheel maintains current steering level even with no mounted player
10 Months Ago
Upgrade to Discord SDK 1.3.9197 since it just came out
10 Months Ago
Update: add MonumentBenchmark to the autobench set Tests: run atuobench in the editor
10 Months Ago
Bugfix: MonumentBenchmark - fix terrain and water systems - Added missing WaterSystems setup and hooked in initialization - Fixed terrain being setup with missmatching Craggy and CraggyHD assets(using Craggy now) and hooked in initialization No more exceptions during monument benchmark Tests: ran autobench in editor
10 Months Ago
Initial boat validation setup. Added basic requirements.
10 Months Ago
Update: re-enable Effects and Firework benchmark scenes They didn't have issues, so adding them to the pile Tests: autobench in editor
10 Months Ago
Increase Patrol Helicopter ride height by 10 meters so it doesnt clip into jungle trees
10 Months Ago
Bugfix: Disable demo benchmarking part of autobench - removing old demos Our demos are too stale and no longer binary compatible with the protocol changes Tests: ran autobench in editor
10 Months Ago
Compass animation updates
10 Months Ago
Merge: from main
10 Months Ago
Weaving time reduction to 1.6 seconds
10 Months Ago
Rewrote weaver with Burst ILPostProcessor Booleans to enable/disable old weaving setup
10 Months Ago
Adding a 30 second delay to changing the DLSS mode after initialization as a test
10 Months Ago
Store tile owned tag
10 Months Ago
WIP editing of previously finished boats at the boat building station.
10 Months Ago
Store general tab scrollbar
10 Months Ago
General store scroll view Filtering by item
10 Months Ago
Updating view model and world model rigs for the compass
10 Months Ago
Boat building station WIP changes for a togglable edit mode.
10 Months Ago
added renderbatch to all the bloody rags
10 Months Ago
actaully commit the .mat
10 Months Ago
updated spoiled produce fbx to sit level, preventing the appearing of clipping through the floor reinstated material properties that we're lost. no longer needs alpha, now also uses fuzz layer for extra moldy fuzziness
10 Months Ago
Merge from main
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
- Setting DLSS quality to Max Quality mode initially to try and avoid the driver crash caused by having it initially set to Max Performance or Balanced - Replacing the DLSS debug DLL with the release DLL, to remove the changes from the previous test
10 Months Ago
Fix error in toggling between instancing on/off
10 Months Ago
merge from targeting_attachment_slot_fix
10 Months Ago
Converted the leave and invite buttons in the team dock to a button with icon + tooltip
10 Months Ago
Fixed invite button staying on during gameplay Removed silly system for changing header text on assign to friend dialog, made new prefab variants for each type of this screen that we need (updated BuildingPrivlidge, VehcilePrivilege and AutoTurret) Added option for friends list to filter out team members Added variant of assign to friend dialog for team invites
10 Months Ago
Merge from main
10 Months Ago
Don't show available campfire spawn options to a player if they have placed any regular respawn points (bags/beds/etc)
10 Months Ago
Exposed campfire spawning toggles in game modes and via replicated convar (allow_campfire_spawning), both need to be true for feature to work
10 Months Ago
Implemented cooldowns like regular bags Spawning at a campfire now triggers the cooldown at nearby sleeping bags and fires like a regular sleeping bag Campfire now keeps a list of the last 5 players to spawn at a campfire, if a player is in that list they cannot spawn at the campfire (count is exposed via server.campfire_memory_length)
10 Months Ago
Merge from main
10 Months Ago
More settings tooltip
10 Months Ago
Fixed an additional rock appearing in the players inventory on the tutorial island if they were using a redirect rock skin (jungle rock)
10 Months Ago
Fixed NRE when disconnecting from a server while standing on a moving train SoundManager will no longer attempt to spawn a sound into a scene that isn't loaded
10 Months Ago
Merge from main
10 Months Ago
Added a copy+pastable log output to the weapon slot find tool
10 Months Ago
Switched the targeting attachment to use a new InternalTargeting slot (used to share the Internal slot with the GCO) All weapons with the Internal slot can now also equip items marked as InternalTargeting Added InternalTargeting to the AK and LR , allows the targeting attachment to be used on those weapons Added commands in Tools/Find/Weapons With Slots/ for all slot types that prints out all weapons that can use a given attachment type
10 Months Ago
Wrote new tooltips for all the gameplay options Added video tooltip support
10 Months Ago
Re-implemented settings safe mode button and its confirmation popup
10 Months Ago
Generic popup dismisser, tweaks