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137,185 Commits over 4,352 Days - 1.31cph!

10 Months Ago
removed some jungle procedural components from empty procedural map
10 Months Ago
Floor and Ceiling pack page setup
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
10 Months Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
10 Months Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
10 Months Ago
merge from Placeholder_UIsounds
10 Months Ago
merge from Missing_Physimpact_sounds
10 Months Ago
merge from adminui_fireworkpattern_fix
10 Months Ago
Merge from main
10 Months Ago
Add spinning wheel to render scene, setup.
10 Months Ago
Merge from main
10 Months Ago
vine_swing_dismount_fix -> main
10 Months Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
10 Months Ago
sticky_vines_fix -> main
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
Weather progress
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Various clipping fixes across different skins
10 Months Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
10 Months Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
10 Months Ago
On deploy, switch to the entity we're looking at
10 Months Ago
merge from wallpaper/floor
10 Months Ago
simple_snow_usage -> main
10 Months Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
10 Months Ago
beeswarm_rename -> main
10 Months Ago
Rename Beeswarm to Bee Swarm Localisation
10 Months Ago
Added triangle foundation wallpaper
10 Months Ago
jungle_floor_cube_fix -> main
10 Months Ago
Ensure shadow is using the right model
10 Months Ago
Added triangle floor wallpaper Manifest
10 Months Ago
Remaining biome.
10 Months Ago
Forgot the codegen
10 Months Ago
merge from wallpaper/floor
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Fixed wallpaper on foundation not disappearing during decay tick and stab check if outside
10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
simple_snow_usage -> main
10 Months Ago
Tweaked world model collider
10 Months Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
10 Months Ago
Also show flamethrower fuel count when inside a chest / main inventory
10 Months Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
10 Months Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
10 Months Ago
better_beehive_ui-> main
10 Months Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
10 Months Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
10 Months Ago
better_bike_fuel_interaction -> main